Hello! Ive been looking for help with a project of mine. I am working on a mod for a Unity-run mobile game called Dragon Quest VIII. one part of my project is including adding a new model to the game acting as an armor set for the main character to display when wearing a specific Armor Set. for the purpose of this, I wish…
The obviouslyhasnopermission workshop awareness raising namenshame post http://steamcommunity.com/sharedfiles/filedetails/?id=555926124 http://steamcommunity.com/sharedfiles/filedetails/?id=555904533 http://steamcommunity.com/sharedfiles/filedetails/?id=555896592…
I can't figure out why I am only able to spawn 1 object, it correctly spawns 10 clones, but I am only able to activate one of them at any given time. Does anyone know why this is? Script A:using UnityEngine;using System.Collections.Generic;public class Pool : MonoBehaviour{ public GameObject[] objects; public int[] number;…
For edit poly objects use obj = $Box001.mesh. obj will be a trimesh of the Editable Poly. To get normals use the Edit Normals modifier. It will work on both the Editable Mesh and Editable Poly objects. Here is an example. ( eMod = Edit_Normals() modPanel.addModToSelection (eMod) ui:on for obj in selection do ( vCount =…
Hey Guys, I just wanted to post this thread here to get some feedback for some items I created. You will be ❤❤appreciated❤❤ if you can give me some suggestions on the concept/texture/chartlet or else! I will refine it according to your opinion. ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤ Please see the links below.…
Voting has begun for the Dominance War V's mini-competition. People who have entered the contest were tasked with creating 'Dominance War like' characters, as though they were created for an MMO of today's generation. You can read the guidelines here.The art work created for this competition is so well done and inspired…
The only issue this game has on PC is that id Software should have known better and added the right options to the UI... Not the shit they pumped out. After creating the cache folder, and adding just these few items to the shortcut: vt_pageimagesizeuniquediffuseonly2 16384 vt_pageimagesizeuniquediffuseonly 16384…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…