Man, I really like that concept! I think you're alright with the metal parts looking a little rocky since her leg definitely doesn't look like plain ol' metal. To me it looks like less of a pattern or corrosion and more like an overly hammered iron surface. I don't think you went overboard with the skin pores especially if…
This isn't really helping anyone that's already in, but you never know, it might help someone who's considering their education. $130,000 is an immense amount of money - I've been trying recently to dissuade my girlfriend from starting a university course (tourism industry) over here where the fees alone will be £36,000…
Dark Princess Diana Lore - Living out her life with the feelings of rejection and hatred for the Solari, Diana wandered the lands looking for some place to rest. Unknowingly, she followed the guidance of the moon which lead her to a strange and malicious land but somehow gave her the feeling of hope and love for the lunar…
Looking much better. A big thing I missed in my other post was the height of her head. Eyes are usually around the midline so the top of the head should come down. The rest of the height is her hair and not her skull. Her neck doesn't need to be so thin and if you check the front view in your ref, her neck is a bit thicker…
So I decided I wanted to create something that I could really use to put Substance Painter to the test with. I had messed around with it for some small props, but I really wanted to get something with a more complicated bake and multiple textures. I've always wanted to build a space ship, so I looked up some reference of…
Hi all! Just thought I'd share what happened and hope it can help some people out. I had tried to use Quixel for quite a while but... bug bug bug.. error error error. PS did not like it one bit and I had hex errors, program errors, functions unavailable etc. I uninstalled it, ready to give up after reinstalling it over and…
Volume 1 Submitted to the Asset Store! The first in a series of 10 utility shader packs for the Unity Asset Store. These are going to be mostly general-use shaders that can be handy in a pinch or used for a number of common or unorthodox purposes. Price: $10 Volume 1 said: A series of utility shaders including several…
Hello Cross, Great job at finishing your model. "Finished not Perfect" - Jake Parker That said, she seems to be suffering from dead eyes, I'd try giving her a different focal point and push those brows/expression a bit more. Her chest looks a little mushy and unatural and the anatomy in this area and the rib cage could be…
@kmacneil91 Thanks! I will spend more time on the hair once i have a better understanding of how the character looks like as a whole. In the first WIP i had a general naturalistic proportions going for her (except for her head of course) and I figured id try to see how she would look with bigger thighs + hips compared to…
I'm really loving this so far! She looks badass! The only thing that's catching my eye that I'd revisit is her cowl. It seems a little too bunched up and stiff around her neck. It might be on the angle that I'm seeing her, but a little more visual clarity on where the hood is tucking into might serve you well. I'm assuming…