Hi guys! I've tried this one the Unity forums without much help thus far - I'm getting the fairly common 'too many interpolators' error message when trying to get a relatively simple shader working. I'm using #pragma target 5.0 as I'm only targeting Dx11 hardware and it should be more than adequate. My struct looks like as…
Hi guys, need some crits for this model im working on. Its based off the female marine concept for Natural Selection 2 ( http://www.unknownworlds.com/ns2/gallery/ bottom right corner) I know the hands and feet of the female are a little wonky, but the rest I could use advice on. its also wip, havent paid any attention to…
3D Low Poly model Space Marine - Artstation Project Insta - @rip_joni YouTube my email - fourthrones20@gmail.com Discord - Sir (Evgeny)#7374 Telegramm - @Azaru_mic
Hello, I am looking to contract a talented 3D animator that is familiar with Paper Mario The Thousand Year Door. Here is an example of what I am looking for: https://www.youtube.com/watch?v=hoeZ7_URCgQ If interested, please email me an example of your work in this style: ProjectLoveGameDev@gmail.com Thanks!
well, I can think of two big things to comment on; 1. does the katana have distal taper? Many 3D artists model swords as if they were cut from a flat sheet of metal; you want distal taper. 2. Is the cross-section of the katana grip oval or perfectly round? You want an oval cross-section for edge alignment. other than that…
Hey all, i'm redesigning Princess Peach in her Mario Kart motorcycle gear, with her "Mach Bike" I'm making her a bit more realistic etc etc Would love to get a bit of feedback, especially regarding the direction i'm heading in. I'm leaning towards a punky "suicide girl" biker chick sort of thing. Gonna take it to…
Hey guys, I was wondering if anyone could quickly shed some light (hehe) on how they achieve the GI lighting look in games like MK8? Example below. http://nextn-cdn.nextn.netdna-cdn.com/wp-content/uploads/2014/10/1410-15-Mario-Kart-8-DLC-Link-Epona-Animal-Crossing.jpg Would this just be similar to the lighting in Marmoset…