Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for SeniorSurfacing Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Modeler to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life…
JOB TITLE: Modeler/Rigger DEPARTMENT: Modeling/Rigging REPORTS TO: Head of Modeling/Rigging POSITION OVERVIEW The Modeler/Rigger utilizes Maya to create CG models and rigs for an assigned show. This role must anticipate, communicate, and troubleshoot any model or rigging performance issues and ensure overall adherence to…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for Riggers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Hey guys, just managed to finish this newest piece of mine several weeks ago, and decided to share with you aswell! All textures handpainted in Photoshop and modeling done in 3ds MAX. Original model appeared in "Half-Life : Opposing Force", this model will be used in game´s remake called "Operation Black Mesa". Redesigned…
Hey guys, just managed to finish this newest piece of mine several weeks ago, and decided to share with you aswell! All textures handpainted in Photoshop and modeling done in 3ds MAX. Original model appeared in "Half-Life : Opposing Force", this model will be used in game´s remake called "Operation Black Mesa". Redesigned…
Hey everyone nice to meet you, I am currently doing some rigging in 3DSMax and I am pretty new to the whole thing. Our course final requires us to not use bones. Was wondering if there is a way to force an IK Hi Solver in a specific direction or rotation. Lets say you have a basic foot rig, and from the ankle to the hip is…
Hello everyone. I have been trying to figure out the way Michael Vicente (Orb) sculps his stylized edges with different brushes and settings. I already know how he creates stylized cracks on the edges, but how does he sculp the actual edges? Here is what I'm talking about: My guess is that he used trim dynamic, flatten or…
Hello, Once I change the resolution from 256x256x to 2k, the texture gets so ugly and sharp. Why is that? How do I solve the issue? 256x256: 2k: It doesn’t matter if I start with 2k parent size, or change it later. Always when the texture is high-res, the texture gets so sharp and pixelated. And it also happens with other…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Modelers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life in…