Hi This is a follow on from this thread I made in the Marmoset Toolbag sub-forum: https://polycount.com/discussion/comment/2764779#Comment_2764779 I'm new to making SSS maps and the one map I'm unsure of to make is the Scatter Map so I can add it to my scene in Marmoset. Hopefully it'll allow me to use it in Unreal as…
book binding is a lot of fun! Making a sketchbook is a great idea. Its really rewarding to hold the book afterwards, flip through it. Would be great to then fill it full of drawings! While i haven't made a sketchbook, I've made two books for my wife, which is a little more involved because you've gotta be specific about…
We're building a live weekly quiz app for tens of thousands of simultaneous players. The look is dark and theatrical; set in a future where things have gone slightly wrong, somewhere between graphic novel and mobile game UI. But the tone of the character driven narrative that runs alongside is very knowing. Think Deadpool…
In my texture, I try to provide high quality surface detail, so the asphalt and road markings are visible upon close up (like this) Now I need a normal map to go with it for extra depth. I tried playing with invert settings in photoshop and baking it through the xnormal filter but it just comes out ugly. I'm thinking of…
Hi! Im pretty new to 3D (roghly half a year in zBrush) so I'm more or less used to sculpting and other zBrush processes, BUT I know literally nothing when it comes to laying out UV's, texturing and baking maps. For some reason, it became a huge problem for me, somehow I couldnt google enough information so i decided to do…
EDIT: It seems that PureRef and Kuadro both do the job that refBoard Maker was going to do and they are integrated into the program. I'd say go check them out for a better solution (played with pureRef yesterday and it is more full featured than refBoard as well) Heyo! So started working on a little tool to grab all the…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
See the CHALLENGES menu at the top. Could we have more of these? Sure. I welcome anyone to go ahead and start one! I think Pinkfox didn't ask for permission to start the Bimonthly, they just got it going, and they keep maintaining it, and it's awesome. I welcome more of these, if someone is interested in stepping up to…
I'm still here. For the past five days, I've been learning Material Maker and Nodes from scratch, and I've had to experiment a lot since there weren't many tutorials available. Please take a look at my texture for the walkway. If you have any comments or suggestions for improvement, feel free to let me know. In the…
How about making a tiling normal map.You could just bake the normals of a sphere and scatter them around manually or with something like Substance Designer, to make a tiling texture. Then you can erase the parts/ make it flat were you want to.