hi all my name is Retranslator_ I am looking to freelance work in the creation 3d characters/ -cartoon and phtorealistic sculpt -creation to render in Vray/ -gamedev characters please visit my webiste http://retranslator.daportfolio.com some work are wip and contact me on facebook/…
Hey everyone! Just wanted to share some of the work I did for Warhammer The Horus Heresy: Drop Assault while I was at Complex Games.The game is out for iOS and is soon to be released on Android. It is available for free here:https://itunes.apple.com/us/app/the-horus-heresy-drop-assault/id915554816?mt=8 Just a quick note on…
I created this image some years ago and just wanted to share it with you. It's not really game artwork but a 3D rendering about games! So I guess it's okay to share it here! :) It's called 'Back in1991" and it's a tribute to the good old days of DOSgaming. Modeled/rendered with 3dsmax/Vray and a little bit compositing…
Fun little model of a WW1 era fragmentary grenade in the style of one of my favorite all time games - Borderlands! Modeled in 3DS Max 2018, textured in Substance Painter and rendered in Vray using Toon. Some post work in Photoshop to "toon" it up a bit. Skull model purchased on TurboSquid, modeled by donGuzzini and…
I am looking for someone to design a 3d model of a character for a videogame. The game is VRChat, so you can look up any more specifics you may need. The videogame has specific parameters that must be met. It must be below 20,000 polygons. Use a low poly model, with the high poly version baked as a normal map to maintain…
Hello, i will be currently generating some 32 bit displacement maps from zbrush to be used with low poly models (retopologized) in 3ds max, but maybe also other 3d packages. I will need these models to work universaly not just in 3ds max. The problem here is that the default export to 32 bit exr file format from zbrush…
The Gift Shoes is a project of a man who creates shoes from computer pieces for a birthday gift Title: The Gift Shoes Software: 3ds Max , Vray , Photoshop
Hello I'm familiar with 3DS Max,Vray and PShop. Now I'm creating my portfolio for 3D visualization(Interior &Exterior)Should I learn Auto cad? I now it will be a plus.But the time I spend to learn it, isn't better to get more advanced with 3Ds, Vray and PS? I was just want to find out from someone who got already…
Portfolio https://simon_b.artstation.com/pages/-11 Over 8 years in game industry of different genre and style and about 3 years in texturing/shading for animation. Started as 2d artist/animator/VFX in casual games but now my main directions - handpainted realtime 3d modeling/texturing - modeling, texturing/shading…