Your post has been here for a bit and it hasn't got any response. There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help. 1/ Anatomy: That is really the first thing with figures. A good practice is to start your model naked so you can…
I am a Final Year university student currently working on a concept art based project for one of my modules. The hypothetical game brief is a stealth-based action / FPS game set in a city based around themes of surveillance and controlling appearances. The protagonist is a spy operating in an environment where everyone is…
I was wondering what is the best way (if it is possible at all) to get cavities to be detected on geometry that intersects, but is not contiguous. Like in the image attached. I will be making something that when I retopologise, it will be a lot cleaner to have bits that intersect like this, rather than trying to get the…
communication? I emailed (tried to call, couldnt get through) my congressman twice. Once about congress trying to ban the chemicals crucial to some promising hydrogen technology, and once about this net neutrality situation (both emails were sent a month or two ago). I never recieved a reply about the net neutrality email,…
I havn't started working yet and am trying to get over my "Modding Fever" symptoms and apply for some jobs...but all these layoff's are making me feel less optimistic about applying for a job that will let me settle for a good while, or almost makes me feel like companies are tired of trying new people & want to keep only…
The whole megatexture thing is different. I won't pretend I have any in-depth knowledge on that, but I'll try to explain the BLIT stuff more clearly: Let's say you have a single texture for your character and your goal is to have all your item textures appear on this texture. You need to come up with a template for this…
Hey everyone, hope you’ve been doing great! We’ve just built a small demo of our new platform — it lets you generate full character animations directly from a storyboard, text, or video input. I’d love to get a quick opinion — how do you see something like this fitting into real animation/VFX pipelines? Here’s the short…
I'mSlightlyBored: I apologize for not replying earlier, but I have been really busy over the last 2 weeks. I have managed to solve the problems with my normal maps (or at least, the most major ones). Turns out it was the most basic issue; while my maps were set to a proper compression, they were not imported with the right…
Hey everyone! Thanks again for the support, its awesome :) Fnitrox: Thanks for your crits man, Im aware of the color differences in the hair - I changed it up, because I wanted to head toward a more complimentary harmony with pinkish for my final image :) Its subtle but its there :) Also her panties are staying white…
Unhelpful today, aren't we. First step I'd suggest would be to go into your Windows or 3d package settings and set the display to 24 bit colour so you don't have that nasty gradation in your texture. Lets have a look at the original design. Your version of the character is simplified quite a bit (or possibly based on a…