I was wondering what is the best way (if it is possible at all) to get cavities to be detected on geometry that intersects, but is not contiguous. Like in the image attached. I will be making something that when I retopologise, it will be a lot cleaner to have bits that intersect like this, rather than trying to get the poly flow to include them, but am struggling with how to get DDo to then see the cavity.
Any ideas folks?
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