Your post has been here for a bit and it hasn't got any response. There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help.
1/ Anatomy: That is really the first thing with figures. A good practice is to start your model naked so you can concentrate on the anatomy, Choose a relaxed stance and using a free figure program like Daz3D as reference while you work is ideal. Daz has morph sliders that give you incremental control over the model's physicality. 2/ Modeling: Flat and Smooth shading. Have a look at some starter tutorials on youtube and find a description of surface shading. In all modeling programs you can set smooth or flat shading on your mesh. 3/ Clothing and Materials: Study costume physics to see how fabric and other materials (leather, plastic, rubber) deform. You can also use a cloth sim to help you and you can find loads of examples on the web as reference while you work. 4/ Posing: character posing youtube 5/ Lighting: Lighting 3d characters 6 Composition and Narrative: 3d characters composition and narrative
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1/ Anatomy: That is really the first thing with figures. A good practice is to start your model naked so you can concentrate on the anatomy, Choose a relaxed stance and using a free figure program like Daz3D as reference while you work is ideal. Daz has morph sliders that give you incremental control over the model's physicality.
2/ Modeling: Flat and Smooth shading. Have a look at some starter tutorials on youtube and find a description of surface shading. In all modeling programs you can set smooth or flat shading on your mesh.
3/ Clothing and Materials: Study costume physics to see how fabric and other materials (leather, plastic, rubber) deform. You can also use a cloth sim to help you and you can find loads of examples on the web as reference while you work.
4/ Posing: character posing youtube
5/ Lighting: Lighting 3d characters
6 Composition and Narrative: 3d characters composition and narrative