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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

3D render character showcases

polycounter lvl 2

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  • kanga
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    kanga hero character
    Your post has been here for a bit and it hasn't got any response. There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help.

    1/ Anatomy: That is really the first thing with figures. A good practice is to start your model naked so you can concentrate on the anatomy,  Choose a relaxed stance and using a free figure program like Daz3D as reference while you work is ideal. Daz has morph sliders that give you incremental control over the model's physicality.

    2/ Modeling: Flat and Smooth shading. Have a look at some starter tutorials on youtube and find a description of surface shading. In all modeling programs you can set smooth or flat shading on your mesh.

    3/ Clothing and Materials: Study costume physics to see how fabric and other materials (leather, plastic, rubber) deform. You can also use a cloth sim to help you and you can find loads of examples on the web as reference while you work.

    4/ Posing: character posing youtube

    5/ Lighting: Lighting 3d characters

    6 Composition and Narrative: 3d characters composition and narrative

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