The only limitation I have seen for the game art sections of the Artstation challenges is that they be presented in a realtime engine/viewer. The later polycount challenges didn't actually have any really crazy limitations, I think the last of those style challenges was Escape, after that it went a different route, Riot…
Emissary.live is developing an innovative Real-Time Strategy game in a nostalgic Feudal-age style, and is looking for the perfect talent for a set of short-term visual objectives. This is in the first round a commission based role, but with the possibility of long-term collaboration. 3D Character Modeller and Animator…
Hi! Meteor Pixel are looking for junior 3D artists to help us bring our latest game to life! Visit our IndieDB profile for more info on Bushido: http://www.indiedb.com/games/bushido-legend-of-the-samurai What is Bushido? Bushido is a multiplayer melee combat game set in feudal Japan. In a similar vein to games like Mount &…
That rivalry has its origins in WW2. Until 1988, when the Netherlands beat Germany as the host of the cup, the matches have been rather hostile. Even though being a lot less aggressive by now, the old rivalry still continues. It still comes up again every now and then like in 1990, when [ame="…
This forum layout is horrible IMO. To view if someone has replied to your post, you must go into the thread to check unless you can memorize the post count as there is no "who replied last" column. I just went into the Chivalry forum and was wondering if things were dying down there, its hard to believe that i can't find…
The first DW was quite intense. Actually, the rivalry was extremely strong, with artists going out of their way to visit another forum and bad talk each other. Those were the good ol days:) Although the rivalry is somewhat gone these days, and their are random artists popping in here and there to compete with a team they…
Website | Forums | IndieDB Mordhau is a multiplayer first person melee game currently in development by a small independent team on Unreal Engine 4. Design your own weapons and armor, then battle it out with other players in various modes. It features a deep and fluid combat system that allows those that master it to turn…
Cholden - Thanks for the feedback, I shall continue down the sculpting route. Would you suggest the speed sculpt route to produce lots of likeness sculpts or to focus on full body sculpts? I just checked out your sketchbook thread and dammmmmm! Your sketch a day's are amazing. I really want to improve my 2d painting but I…
Hi there Remixx - here are a few notes to help kickstart the discussion. - First of all, I think the (currently running) Polycount Chest event showed us that there is no real need to have artists compete against each other in order for them to be motivated. After all what ultimately matters is whether or not a given set or…
Quixel, Marmoset, and Polycount are pleased to be announcing the winners of our Petrol/Blood contest. This contest asked artists to create a depiction between a rider/pilot and their mount/vehicle as if they are participants in a vehicle deathmatch tournament. Emphasis was on next-gen PBR rendering systems and artists were…