I'm wondering if anyone knows how to select a group of Universal constraints while using PHYS-X in max 2014 and apply the same parameters (limited or free etc.) to all of them rather than having to adjust them one by one. I'm trying to simulate a rope and I want to adjust all of the constraints at the same time but when I…
I know I've spotted that several of us on these forums are using Unity on a pretty regular basis for side projects, work and other things. I just was wondering who all in total is using it currently to make games either at work or for fun as side projects. I myself have been using it since last year and am using it for…
So going back through some of my information, my Maya license is Standalone, usage type Commercial. So that means I should be able to just install it on the new system without bothering with the LTU at all since its non-concurrent usage. "A stand-alone license supports one or more Autodesk products for an individual user…
Hi! I'm finally up and running with Quixel Suite 2.0 (long story short had to upgrade from CS5 to CC2015 to make it work) that said everything is running all right, however when I load my OBJ and ask Suite to bake the maps (I work in Hi-Res and only input the AO) it makes a different set of maps for all the materials of my…
Filament Studios was founded in 2006 by some of the leading and up-and-coming talent from the entertainment industry. Its purpose is to serve as a creative collective that spans all major entertainment mediums. We are a group of highly professional, highly creative storytellers who strive to push the boundaries in all of…
Hey all! I'm looking for a way to view a list of all materials used within a level / sub level in UE4... I'm hoping there is something like this built into the engine but I haven't had much luck in finding an answer. I know there is the reference viewer... but I'm having a hard time navigating it since there is no filter…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
Hello, Im having a weird problem with a imported static mesh that is stretching its UVs or texture on only one part of the mesh. Pictures show it all. Ive tryed to unstitch that portion of the UV but it didnt help. Im thinking its because of the exporter from blender to UDK, but this is the first time im having this…
Hey all, Having an annoying issue occur and don't know how to shut it off. I'm building a scene in Maya and whenever I export an OBJ every texture in the scene gets exported with it. I have close to 50 duplicates of all these textures in different subfolders of my project now. I could ignore them but I'm a little OCD and…
-edit- Uh, I'll take my crow deep fried please. Disregard this thread.. the Layer Propagator was popping up underneath my open documents (I run them windowed/floating instead of docked as tabs) instead of on top of them which only gave the appearance of Suite becoming unresponsive.. /edit Maybe I'm just not understanding…