Hi! I'm learning animation and I was working on this walk with the blender Rain character. I'm still learning and I got the Animator's Survival Kit Book and used the walk cycle page to help make this. I know it still needs more work and I'm here to get feedback on what improvements I need to make. Thank you!…
We are looking for an exeprienced 3D Artist to help us with the creation of characaters, and animating them for our Unity project. We are working on a city builder / colony sim project, Viking theme inspired, and would need Viking like characters for it. We already have the world built, with many buildings and the whole…
I'm a 3D Artist from Spain, currently specialized on realistic enviroments and props, although I can work on other styles. You can see my work in my artstation: https://www.artstation.com/gatronik Contanct me through my email: gotrik77@gmail.com
Hiya! I am currently looking for work, full-time or freelance. I have 12 years of experience as a character artist. I can assist with benchmark models, hi poly/texturing and some concepting skills. I have worked with Ubisoft, Capcom, and 2k games. http://www.artstation.com/wizo labreche.simon@gmail.com Have a nice day!
Hello ! I'm Maxime a french environment artist and i'm trying to get a job in video game industry. To give a little context, I worked for 2 years (internship and freelance missions) for serious games applications.I then worked for 3 years as 3D artist instructor in a school. For roughly 2 months I've been sending…
Hi, I have this issue with smoothing out my mesh in 3dsmax after exporting from Zbrush. I retopo my mesh in Zbrush, import it into max and magically smoothing groups stop working. The only way to smooth out the mesh is to apply MeshSmooth. Is it just me? Can anyone confirm or provide a fix?
the loneliness of modern society does make people weird. It is a very common thing for people to develop paranormal relationships with the characters they see on TV and other entertainment like games, whether it's actually a real person (a human actor) or totally fictional (a cartoon character) this isn't just creepy…
Hi! My name is Guido. I'm a professional 3D Artist. I have been working in the gaming industry for about 3 years. I have participated in many projects. I am ready to make models for you, deliver the best quality and make it as fast as possible. Here are some of my skills: - Character creation (HP, LP, Rigging, Texturing) -…