Victorian is a character I am still working on and I think I am done as fas as sculpting. I am looking at a poly count of around 30k after retopoing. IMO the gloves will have to go. What do you think?
Hello, I have been working on a Victorian Thief's desk for a while and composited a finalized bake of the objects in Substance. I wanted to get some feed back, though, on whether or not the community feels the props properly tell the story of whose desk this is as well as any aesthetic suggestions for the piece. I'm…
I finally finished my UE4 Modular Environment course with CGMA. Teached by Clinton Crumpler. it was an amazing 10 weeks course and i learned a lot. I really can recomand this course to everyone who has still problems with modular environments.I created this victorian mansion with 3dsMax, Substance Paitner, Substance Source…
Man It's been so long since I've posted here, hope all is well with everyone still :) Working with a group to create a stylized Victorian age London and here is the first rough character model I sent off to them today. 1100 polys (strict limit) mitten style hands were requested Any Comments critiques concerns always…
Hello! I'm currently working on a little victorian office scene inside UE4. I'd really appreciate some feedback and critique on this piece. Current Progress Key reference Concept by Jian Zhi Other reference Blockout inside UE4 I had a bit of struggle with the scale of things, so I'd highly appreciate any feedback regarding…
Hey guys, long time no see ! I finally got vacations and time for some personal work :D so after a year working on low resolution models, i've decided to play with a bust i sculpted a couple month ago and give her some clothing, victorian style probably. I also take that chance to learn more about Marmoset 2 and play with…
Ive been working on this Victorian style dining room, haven't got round to posting as ive been busy with another project. More or less done with modelling, still got a lot to do in terms of texturing, a lot of the textures are still rough and base colours, just wanted to get as accurate of a light bake as i could for now!…
Hey guys.I recently started working on this project, I'm making this ~1900's victorian reading room to practice interiors environnements. Here's my main reference board for this one : So far I've done a rough blockout for the global composition of the scene, aswell as a quick light setup trying to get the mood, worked on…
Hi I've been working on a victorian ranch environment for my texture and lighting class. 35k tris. Mostly done in the spirit of low poly in order to focus more on the texture and lighting. Here's the current state of it rendered in unreal engine 3. Any advice and feedback would be appreciated. Some crappy photoshop…
hi, am also creating a steampunk/victorian environment (not for that competition but for my portfolio) What you should be most considerate with, is the sculptural detail, ornaments and flowers that are a main part of victorian style, carved in wood. If you cannot find some stencils it can be quite time consuming modeling…