I've begun working on a piece based on a lovely bit of concept art from Pavel Elagin. Go check out his site! There are a few things that I really like about this concept. The colors are saturated but not overpowering, and in general everything is quite readable and clear even if it's not necessarily super detailed. I was…
Hello Everyone! My latest Portfolio piece, Tactical Pistol/Handgun. Hope u like it :) For more High-res images : https://www.artstation.com/artwork/kDDYRz
Hello Everyone! My latest Portfolio piece, Tactical Pistol/Handgun. Hope u like it :) For more High-res images : https://www.artstation.com/artwork/kDDYRz
*Disclaimer: This is a revenue split collaboration, not a job. Payment will be in the form of an equal split of the revenue generated from this game post-launch. Me and a group of programmer friends of mine are developing a tactical RPG heavily inspired by games like Fire Emblem. Our goal is to release a great product that…
Hey Guys, We are working on a tactical shooter inspired by Socom I / Socom II and are looking for a talented level designer / environment artist to help us reach our goals. Please hit me up via PM for more information. Team name: Kobra Studios Project name: Shadow World (Working Title). Brief description: Shadow World is a…
https://www.artstation.com/artwork/xzAwZW M48 Tactical Tomahawk game ready hard surface model. - Modeled in 3DS MAX - Textured in Substance Painter 2 - Rendered in Marmoset Toolbag 3
In search of an experienced level designer and world builder for Proelium Tactics. Must have experience with UE4. Candidates without a portfolio will not be considered (little experience with level design is ok. This is primarily for world building/set-dressing). This is not an environment artist position. No or minimum…