Is it possible to model leathers in the LT version of Maya? Im going to model a WWII flametrower and need a mounting-set to attach the weapon to the character. What would be the best way to do this?
Seems like Modo is getting a Steam Exclusive edition that's aimed more at modding and enthusiasts. This might be a good alternative to MayaLT if it's a lot cheaper and allows commercial usage. http://store.steampowered.com/app/244290
i like this update... http://help.autodesk.com/view/MAYALT/2017/ENU/?guid=GUID-085D05C1-CBA6-4BBD-8645-7C3B3967D626 nightshade integration bakeable deformers quaddraw updates viewport displacement
Hello MightyBake I follow malcolm's tutorial to here,the function which can select 'geometry nomals'/'surface normals' suprising me...awesome tool! I have 1 silly problem : I only have mayaLT both in company or home, When I try using the maya shelf , It shows // Error: line 1: The "system" command is not supported by Maya…
ZGameTools Baker: Subtools OBJ Batch Export video and Maya \ MayaLT Workflow http://i.imgur.com/Jz9X5EM.jpg some kind of magic, hope you like it ;) https://youtu.be/Enkc0tL_gxg
well maybe not Maya as an example... unless u know something interesting about how aggressively they are going to continue to fold mudbox and sculpting performance in future versions of Maya or MayaLT?
Hope you Enjoy ;) Figured I would document my process. [ame=" http://www.youtube.com/watch?v=KQQBUmdQwCM"]Maya LT Dota 2 Tutorial - Part 1 - YouTube[/ame]