Tool Preview: Retopo G makes re-topology, the process of rebuilding mesh over an existing sculpture, simple in Maya. What makes Retopo G so efficient is the Context Sensitive polygon building creation. This means almost any task can be done with the ‘g’ (repeat) key. The goal of Retopo G is to create a fast re-topology…
I noticed something in the Standard shader that surprised me. The Metallic Map uses the R channel for metalness, A for gloss/smoothness, and G and B channels are ignored. But both Height and Occlusion both use the G channel only, and ignore RBA. Would it make sense to change one of those to B so that a map can be packed as…
To people remember what is the plan of God I made A song and made it with all the purpose of the series of David The Modern Day Christian. The Plan Of G-d Wanna know how the plan of G-d is accomplish. www.godtube.com Tell me what you think.