Title: Time Travel Kit for Ages 12-17 Programs: V-ray, Maya, 3ds Max, Photoshop This is my first V-ray project. I'm looking for critique especially on the composition. Below is what I'm planning. Red = Focal Point Yellow = Secondary Points Green = green plant to be modeled, and its a secondary point Purple Arrows =…
No major US media stations are covering this and it's ridiculous. I don't care how controversial this topic is, this is something that Americans need to be aware of that the military is doing. The only reason this is even news is because two Reuters employees are among the dead. This literally happens to thousands of…
For this project I wanted to improve on my texturing skills and get away from texturing assets in photoshop. In order to do this I wanted to come up with a project that was based heavily around texturing so thats how Alpha-17 came about. The robot design and model was made to be simple and not very high in poly's so most…
It is with a pride and a lot of nerves I finally release my 2016/17 demo reel. It has been a long time in the making. With lots of cutting and "Ooo this piece will work well, let me put the reel on hold!" but it is finally released. Looking back I could change some pieces to really make them pop, every bit helping me…
Team 17 is one of the industry’s leading games studios, with a multitude of diverse IP’s across all platforms. Our award-winning business is now working on more titles than ever before, and as a result we have an immediate need for support within our Art teams on a current project. Initially 2 month FTC, this role would be…
I'm getting to that point where I need to get a new copy of max, but now they have that subscription system that is $1500 per year (ouch). It was painful enough to pay $3500 for max so many years ago, but I think I got my value out of my copy of max 9! Looking for a low cost or free alternative to 3ds Max. But my biggest…
A bunch of Short guys meetting with M2 Studios 2/18/17 - Plano, Tx facebook link https://www.facebook.com/events/1805862653010602/ info: Room C-104 This will be a “hands on” presentation of AR/VR implementation in Architectural rendering. Todays market is demanding more than the traditional fly throughs, M2 Studios offers…
So this is second weapon i've created using 3ds max and substance painter and first time i'm posting my work on polycount. I still feel it's far from perfect, but it's huge improvement from the first one. Rendered im Marmoset Toolbag.