Been using 2016 for a while now and it feels like I got some nice things and Ive think Ive finally changed and tweaked everything to how I like it except two things I cant solve. Please fellow polypusher help me :) 1.Created objects are locked in X-axis for transformation When I create a object such as a box I hold down…
hello,i upgraded my 3dmax from 2011 to 2016, im using a plugin called direct folder (not 3dsmax plugin) , with direct folder i can search my folder without getting headache searching for folder but in 3dsmax 2016, i cant use direct folder for searching folder same as in maya 2016 but in 3dsmax 2011 its work perfectly its…
Yeah.. 2017 problem doesn't happen for everybody. Our studio had to move to 2017 from 2016 because of some important fixes(TrackView, Obj poly export) and enhancement(alembic and python). So far 2017 has been a lot stable than 2016. We also install almost all commercial plugins FumeFX, VRay. All Thinkbox, Itoo. Even then…
Hi everyoneHow install Openvdb in maya 2016??i am download from this site.http://www.soup-dev.com/tools.htmand how use openvdb for FumeFx 4.0 2016??Thanks
Here is my 3D-Coat 4.7 reviewhttp://www.creativewithjaakko.com/2016/10/03/3d-coat-review-4-7-2016/By the way, those using Mac, the latest update should support Sierra.
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Hello Polycounters! Happy NewYear to you all! 2016! Woot! :D I wish you all a great productive year full of creativity and progress! Do you have any plans or goals you wanna achieve for this new year? Also, had you set objectives for this year that you managed to complete? How about we list all the good stuff we managed to…
Hey, just a quick question - is there much difference between 2016 and 2018? Apart from Arnold and the bugs in 2018, is everything pretty much in the same place as 2016... or have max adopted maya's approach and put things in odd places? :) Many thanks
So i just got Maya LT 2016 the other day and noticed after watching some tutorials A LOT HAS CHANGED! most changes i could deal with but cant get Shader FX to work... Any ideas?:poly118: It is not a option in Hypershade and does nothing when i click SFX in the Shading tab. And does Maya LT 2016 have toon shader?