My intent with this next project was the following: - Learn to properly use Zbrush to sculpt a high poly realistic human head - Learn to retopo head in 3ds max - Unwrap head in 3ds max - Texture in Substance Painter - Learn to use Substance Designer for any material I needed - Learn to use Marmoset toolbag to display…
I was doing some research online I may of changed some nvidia control panel graphics settings before when I was trying to get ndo work in photoshop with the preview cube. So when I go home I am gonna try to tweak my 3ds max graphic settings Nvidia Control Panel: 3D setting" Adjust image setting with preview: Let the 3D…
I think the problem was that you had your diffuse slot's Bitmap settings set to include the Alpha channel (Alpha Source should be set to "None" in the Diffuse slot's Bitmap). You only showed your settings for the Opacity Bitmap, which I think won't actually fix the problem you were seeing. Of course splitting them into two…
Thank you @theblueturtle_ For this project I was instructed to use multiple sets of texture sheets in order to increase the amount of pixel density we could achieve using 2048 sheets. In his example he was using 3 sets of 2048s but I ended up using 4 sets so in the end I could actually use a single set of 4096 pages. I…
Hey everyone, hope you’ve been doing great! We’ve just built a small demo of our new platform — it lets you generate full character animations directly from a storyboard, text, or video input. I’d love to get a quick opinion — how do you see something like this fitting into real animation/VFX pipelines? Here’s the short…
Divine Antares (Team members: only me :) ) This is the main dwelling of the king of Antares star system. But king can be a misleading term, as in Antarian society there is no such thing as absolute political authority. More proper term would be highest spiritual and cultural advisor or guru if you want. Such a person is…
I recently purchased a new computer which opened up some new doors for me, most notably Mudbox 2009/10 which would not run on my previous machine(also Crysis on the highest settings! It's a truly beautiful thing!). But anyways, after installing the Mudbox 2009 trial and playing around I decided to to go find some new…
Okay, so today I was thinking about what I want my third demo reel piece for school to be. I have these two so far (not done): Fantasy Town -Exterior, modular level -Hand painted textures -Cartoony fun style Killa Kan -Vehicle (walker/mech) -Hand painted textures -Will be rigged, some small animations. I kind of want to…
I've made this post on Allegorithmic's forum as well. Here is the link: https://forum.allegorithmic.com/index.php/topic,15664.0.html Hello. So I'm working on a project and I'm using Unreal 4.13, Substance Designer 5.6.2, and Substance Painter 2.5.1. I made a wood texture in Substance Designer. It's looking nice so I throw…
I was wondering what is the best way (if it is possible at all) to get cavities to be detected on geometry that intersects, but is not contiguous. Like in the image attached. I will be making something that when I retopologise, it will be a lot cleaner to have bits that intersect like this, rather than trying to get the…