Home Adobe Substance

Substance Painter Losing Material Detail

Devon M
polycounter lvl 4
Offline / Send Message
Devon M polycounter lvl 4
I've made this post on Allegorithmic's forum as well. Here is the link: https://forum.allegorithmic.com/index.php/topic,15664.0.html

Hello. So I'm working on a project and I'm using Unreal 4.13, Substance Designer 5.6.2, and Substance Painter 2.5.1.

I made a wood texture in Substance Designer. It's looking nice so I throw it in Unreal to see how it looks.

http://puu.sh/uAJTS/aecd5a0154.jpg

Everything is UV'd the way I want it and the texture is looking nice. Good so far.

So I want to push my texture further and paint in some stuff in Substance Painter. I bring in the same mesh that's in Unreal. I bring in my sbsar file that is my wood material. All I've done at this point is I got the mesh inside Substance Painter and the material from Substance Designer. I've done nothing else. The resolution set for this project is 2048.

Here is my problem.

Upon putting the material on my mesh (in Substance Painter), I lose almost all of the detail:

http://puu.sh/uAJUN/48f7727440.jpg

My first thought was to double check the resolution at which my sbsar file was at. I go to Substance Designer and double check and I've got it set to "Relative to Parent." From what I've researched, if I have this checked then it will see in Substance Painter what my document resolution is set to and it will match it. My resolution in Substance Painter is 2048.

My second thought was to force the material to be 2048, so I went back to Substance Designer and set it to "Absolute" and made it 2048. I get the same visual result in Substance Painter.

My third thought was to mess with the UV scale of the material within Substance Painter. Maybe it's scaled so low that it looks this way. But no matter what scale I set it to I have the same visual quality.

Why is it that my mesh in Substance Painter looks drastically different than Unreal? 

I have nothing fancy happening in Unreal. Just a bunch of point lights set to an orange color.
Sign In or Register to comment.