Hey guys! I had a little search on the forums and couldn't find this really being talked about, but wouldnt a Polycount podcast be AWESOME?! A few possible topics: 1.Quick run down talking about the Friday Recap 2.Interviews with the sexy artists from the forums! 3.Tips and Technical advice for some common issues that…
With my discovery of Body Paint I have gotten into low poly character building. In the past I have seen the T (Jesus pose), the relaxed T (more like a droopy Y or hovering Magneato); and then this other thing that I have no idea what it is called. I am told the other way (does this pose have a name?) is the BEST to use. So…
Hey everyone. I need a bit of guidance of the best possible way to UV a certain prop in question. I followed tutorials, tried plugins, but it doesn't get it quite right. I've been modelling for Maya 2011 for about a month or so, so please go easy on me :P I've been trying to unwrap this washing machine, which contains lots…
Hey everyone :D I hope I didn't start too late, I just found out about this contest (the last time I missed it sadly) So I decided to recreate and redesign Syndra's splash. I usually draw dark themes and i really like her so I hope I will do my best :) I started with pose, as for design I love being more spontaneous and…
This has to to with the indexing of the curve. It seem every part is indexed separately but this is not relayed onto the Index node ( only one dimension 0..n an not somethign like (1..p, 1..n) ~~ (Part , PartIndex) ) so on splitting teh curve the index "restarts" of some kind but then it is not correctly interpreted…
This position is a Lead Artist reporting to the Studio Art Director and is responsible for the Terraria project line from an art leadership point of view. This means create art and organizing other artists/outsourcing to achieve the project goals. Please do not PM about this position. If you are interested, please apply…
Definitely spend more time with your drawing proportion/relations are all over the place Good exercise to practice proportion/relations is to draw pile of boxes https://thumbs.dreamstime.com/z/pile-cardboard-box-d-render-39585276.jpg
@Kroma Thats a great source but do you have anything related to next-gen RTS games? For PC obviously. I cant seem to find any good sources related to the poly counts of RTS games.
Time to set the mood. I'm pumped to see what titillating images are going to be made! [ame=" https://www.youtube.com/watch?v=7qyL3gArv3o&feature=related"]http://www.youtube.com/watch?v=7qyL3gArv3o&feature=related[/ame]
BA in International Relations with a focus on latin american relations. I later did a 9 month 3d certificate program. I am currently an art lead with a predominant focus on environments. Been working in games nearly ten years.