Hi, i am a solo developer working on a survival game in unreal engine. i'm looking for a creature artist to make multiple creatures. all creatures have fur. I will provide references for creatures. Schedule * Start date: ASAP * Freelance / remote When Applying, Please Share * Portfolio / creature work * Rough price for…
Hi! Your work looks really good, I especially like the Hilda project, it reminds me of an unpixellated version of something I would see in A Short Hike. The advice I got when I was applying for jobs and curating a portfolio was to pick 3 or 4 of your best projects and cut everything else, then after you have more good…
today I was reworking a jacket I made 2 years ago in MD5. this is the original file... I noticed some of the interal lines appear to be marked in green, not red, Im not sure what this means, is this a legacy thing because Im now using MD7 or does it mean something else? they are green but they show up in the 3d view. the…
My name is Kevin Obasoyin. I am a 3D Animator who is looking to break into the game industry. In addition to animation, I have been learning rigging to broaden my skill set and increase my opportunities within the industry. I would greatly appreciate any feedback on my demo reel, including areas I can improve, skills I…
Not familiar with this universe although quick search pulled up a heap of info via the wiki: https://en.touhouwiki.net/wiki/Characters And perhaps if you hadn't already, maybe checkout related fan hubs like discourse or other akin online hangouts that may offer advice if not support / direction? getting your project off…
Hello. I get this weird black lines in the far of the render in UDK and also when I do render in maya, but it doesn't show in the maya viewport. I overlaped almost all the faces on top of each other using a mel script, can this be the problem? thanks in advance for any help.
Hi everyone, I m looking at different techniques to be able to create lines and surfaces following terrains.Please take a quick look at the video I created using Google Earth, the idea is to be able to do exactly the same thing.https://vimeo.com/346339209 Select between 2 buttons to create lines or surface, "unlimited…
Mass produced line infantry robots, designed to swing the tide of war! Based on a sketch I did forever ago, just blocking in shapes at the moment... Trying to make a simple, kit construction feel. I also want to have a sense of the function without over detailing. Let's see how that goes...
Curious to hear from other TurboSquid contributors here. Do you still sell there, and if so, what's your experience been with the Contributor Fund, the program where they license contributor assets for AI training? Honestly, when it was first announced it seemed like a pretty good deal. Sooner or later someone's going to…
The lines are absolutely hand drawn. It's possible that, per shot, they made a library of shapes that are hand painted (think Rayman Legends), and they morphed these shapes per frame to the match the motion and laid them under the lines. The frames are far too smooth for each frame to be hand painted and rendered. There's…