Hey everyone, I'm doing some hand-painted textures that I need critted to hell and back. The style I'm going for is somethign along the lines of World of Warcraft/TF2. The first is a "stone wall" with a window. The stone has a plaster/mud like material over it that has broken away revealing a few of the stones that make up…
Hello! You need someone who can help you convert your ideas OC or reference image into a stunning unique high quality custom 3d avatar for vrchat creating from scratch which entails modeling from vrchat avatar modeling from scratch, rigging, high quality texture toggling adding simple animation etc. then this the right gig…
@illumisanic Oh, correct me if wrong think my question wasn't that clear? indeed sorry about that bad habit/s : # Had initially meant texture resolution and as I understand this is a hero prop? so was just wondering if the texel density was either 4096 = 20.48px/cm or perhaps 2048 = 10.24px/cm...etc? hence out've personal…
Hello everybody! I've spent some time working on an anime stylized project, where I used an Arnold's toon shader. I wrote this article to not forget how to set up the toon shader next time and maybe help someone else if they struggle with the same thing. Will really appreciate your feedback on my setup! Maybe there was a…
Hey folks, I finalized my submission today and overall I learned an insane amount and feel like a much better artist and person than I was before this. Im callin her finished! Phew! Hell of a ride boys and girls! Thanks for the support but thank you even more for bouncing ideas off eachother and getting this project to the…
Hi, this is a sword that I am currently working on. I've got it UV'd and everything, but I can't seem to get down metal textures. I've always had some serious trouble with them, and usually ended up cheaping my way out and using procedurals via Blender (Blech.) I'm a bit tired of using procedurals, and I've recently…
Hello! I'm interested in helping with illustrations and concept art! I am an artist with 2 and a half years of experience in Concept Art. I am interested in helping because I believe it offers an excellent opportunity to showcase my artistic abilities and gain more experience while helping you with the project! Portfolio…
Agreed with Flat Face. Definitely think about the context that you envision for this asset. Think about how much screen space it will take up and how the player will interact with it. e.g. will it take up the whole screen and will the player get to visually analyse it for as long as they want? or will it be a small prop…
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…
Hello everyone; My name is Adeel, I am a student, finishing off my software engineer diploma. I am from Sauga, On, Canada. I have been using 3ds max, and Maya for 7 years now and finally come to a decision of making my own game or atleast start modeling 3d characters for good practice. As I learned through out my research…