Hi guys, my name is Tom Noble and I'm a freelance 3D Artist currently based in the UK. I'm looking to expand my client base and work on some new and varied projects with other industry professionals. For a quick look at my work, please head over to www.tomnoble.co.uk or send me an email/PM for more information. Please feel…
Hi - I currently work for various small companies that make mobile games, apps and movies, providing them with 3D Models and Environments. Please see this link for examples, as you'll see I like doing photo-realistic art, but have also done some clash of clans type of stylized work: https://tomonozaki.carbonmade.com/ My…
More boots! Plaid pattern is super duper temp, just to get a feel for the fabric versus leather bits. Initial modeling pass on the harness. It's been hard to find big blocks of time to work since we're trying to get a project out the door at work, but I'm still working away!
Hi everyone I am available for freelance work again. I can be reached by my email: brian.yl.chan@gmail.com You can find my full portfolio at http://creativecircus.ca and my latest work at https://www.artstation.com/artist/brianchan Here is an update on some of my latest work for a client:
I'm doing a lot of my 3d learning on my first DOTA 2 item and I've started to delve into this tool as it seems intuitive and offers some serious power to increase my workflow. I wanted to ask since after downloading the latest package and starting to play inside of it, is there plans to include a stylized material library?…
Hello, my name is Sol Azpiroz. I'm a professional artist with more than 5 years of experience on the animation and game industry. I focus on concept art, visual development, cut out & paperless traditional animation. Feel free to check out my older works for better reference: https://solazpiroz.weebly.com If you're…
Hi there, I am Saman, 3D environment & prop artist with over 5+ years of experience. I have a great understanding of the game development pipeline especially low-poly optimized. I can work well with the Unity editor and am familiar with the Shader Graph workflow. In terms of art style, I focus on stylized theme especially…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…
Hello I am modelling speedometer and tachometer for motorcycle In a nutshell it is actually one gauge copied, mostely identical. When baking any map i get the response: [Scene 3D] Failed to load 3D scene. bad allocation [Baking] Baking failed I tried to bake models mesh by name in the same place in space. First I though…
I forgot how I did it and help pages doesn't help really . Both Chat and Gemini know nothing . The whole random system looks like a bug maybe. But I am sure I did it before. it was in brush>modifiers as far as I remember .Yet "Variation" and "variation select" slider in 3 position do nothing. Still same mesh inserted. Hope…