Hello Polycount, NetDevil is currently hiring level designers for an exciting next-gen game. Here is the job listing. More information on NetDevil can be found at www.netdevil.com Thank You! ---- Level Designer Position This position will be responsible for producing levels for a cutting-edge, innovative FPS-style game.…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
Hello to one and all viewing this thread... As this is going to be more of a personalized thread, i feel introduction about myself is essential. I'm Loghesh, an Electrical Engineer brought up in India. My goals as far as career is concerned, dramatically changed during my college days when i started to make Rom hacks for…
Ohhh I didn't know there is a plugin for max 2009... Thanks man! : ) I updated fbx plugin to 2009.3. Now everything works fine except I checked Import tangents on, Remove degenerates on and Explicit normals off. From what I understood those are settings opossite to what you wrote in post #185. I hope I'm not creating…
ok thats starting salaries that have fallen 45%, which is understandable given that the supply of artists has grown so much. overall average salaries fell 10%, not too bad in this day and age as all careers, with the exception of upper management types, are getting shafted so bad that the middle class is disappearing. a…
all I know is, is that I would love to see something like this in Maya :P I had a look at Modo 501 and it gave my head a good spin.. I guess I´m getting old and stuck in my ways hehe. Once upon a time, trying ever package under the sun was no issue and in a few days I found them pretty fluid.. From Imagine, Real 3D and…
So I've read a thread by visoutre about all kinds of problems with baking normal maps in xNormal which was posted a few years ago, but the solutions given there weren't that much of a help to me, so I assume that I am doing wrong something else. I fastly modeled a cave like thing in ZBrush and exported the High and the Low…
Splash Damage are currently hiring multiple roles for an unannounced project. You can check out the requirements on each link, if you feel you've got what it takes to join Splash Damage get in contact with me or apply through the portal. Current art positions for unannounced project: AnimatorUnannounced Project Environment…
I want to rework my old church project, but make it more realistic to my idea that I'm trying to go for. I'm trying to make it a darker scene. Evil feeling not terrible lighting dark =/ (like my renders) Want to make a before and after of the scene because I want to show a battle that took place inside my church. Idea just…
The scales of the dragon are too uniform. If you look at pictures of snakes, lizards and crocodiles, you will find that the scales have diffirent size, texture and shape depening on where on the animal they are and what purpose they have. Use reference! http://upload.wikimedia.org/wikipedia/commons/a/ad/Crocodile.JPG…