Wasnt sure where to put this topic so i just put it in general? Im confused with substance designer and its place in my workflow, its quite a beginner question i would guess but i cant find anything on the web to state where it should be used (probably because its obvious and im a div!) The way my workflow goes at the…
So I am just really thinking about the worth of substance designer right now for UE4. It seems to me a lot of the node based functionality in substance designer can be done in the UE4 material editor. So then what would be the point of the node based system in substance designer with UE4. Here is my breakdown of the…
Hello I have a question about substance painter and designer. What is the difference between substance painter/ designer and zbrush's poly paint? Is it lot better to texture my 3d models in substance painter /designer?
+1 for the YouTube channel of Allegorithmic. In fact, initially I learned Substance Painter by watching this free series. Regarding Gumroad, you can check out Tim Bergholz (for Substance Painter), Josh Lynch (for Substance Designer) and Karen Stanley (for Substance Designer).
Actually, none of those substances seem that hard to do. You just need to get comfortable with a parametric approach. Generally it's easier to get into it if you break down the different elements of the substance you're doing. The sand pebbles substance is also basically a sand material with pebbles placed on top. Two…
This is my latest substance made with Designer. I wanted it looking very cartoon. I Had a lot of fun creating this substance, a really good experiment and very instructive. It gave me the envy to continue to work some stylized substances. Artstation's post link : https://www.artstation.com/artwork/L2k4mk Any feedback would…
Hi all! I am trying to bring Substance Designer into my work pipeline, and I had a question about best practices for preparing textures. I am using Unreal 4, and I really love the ability to use the Substance instances to change materials on the fly, but it seems like it will overall be more performance-friendly if I…
Hi, as I'm relativly new to substance painter & designer I'm looking for some tutorials which helps me to improve my skills further. I already watched the tutorials from Allegorithmic, but want to go further. :) I'm especially looking for some help with believable metal substances (e.g. for guns) and plasitc substances.…
As well as i know,Substance Designer used in tilling texture most case. But in addition make tilling texture, I want know how to texturing model in Substance Designer. If i have a .FBX file, like below image: I want only use Substance Designer to texturing the boat. Anybody give some advice or tell me what is the workflow.