As well as i know,Substance Designer used in tilling texture most case.
But in addition make tilling texture, I want know how to texturing model in Substance Designer.
If i have a .FBX file, like below image:
I want only use Substance Designer to texturing the boat.
Anybody give some advice or tell me what is the workflow.
Replies
There are a boatload of tutorials on this starting from when designer 4 came out.
If you have shit UVs it will be more difficult - that looks like a scan so you will probably have shit UVs
and where i can find tutorials? YouTube?
Unless you just want to do matte-painting style projection painting, but I assume that's not the case.