Is it good for a gun? That seriously depends on many other factors. There's no set "is this reasonable or not?", I mean for example.. while untextured you can basically 2-3x the polycount to textured, however if you apply a Shader then the actual polycount doesn't matter. Texture Vertices do. This isn't even starting to…
Progress , am not sure what to do about the feet, whether to go with hooves like the old cow , more more claw-like, somewhere between a birds claw and an elephants foot. Made the ears watertight, added some more detail to the legs. The profile is already looking a lot more detailed that the previous one with half the…
For which Engine - Undecided Current Polycount - 1 mill (HP) Max Polycount - 10k Triangles Texture Size - 1024/2048 (Undecided) Description of background information on piece - I was watching blade two and gained inspiration from outfit and character. Where are you looking to receive criticism - Design, workflow, texturing…
Hey dear Polycounters! I thought it was about time i join you all here at polycount. I have been following this forum since I have starting studying 3D and working in the industry. Never really showed my work on here so I am a bit shy to show some of my recent work which I created afterwirj during my year here at Goodgame…
Hello Polycount, Doing some freelance in film (music videos), trying to get a full time gig in games, put up my most recent work here; http://microneezia.wordpress.com/ Viewed the website post here and liked how simple and free Snowfly or snowby's (shit cant remember his name, and cant find the post...) website was, so i…
Hello everyone! This is my first time posting at Polycount, so please excuse any newbie mistakes! Recently, me and my buddy have been working on creating some content for Dota 2. Since this is the first time we're creating assets for Dota 2, we figured we'd start small and then slowly work our way up to eventually creating…
I am new to polycount. I am having a serious issue with normal mapping using xNormal. This is not my first attempt at normal mapping so I am pretty stuck on why this is not working with my work flow. I sculpted in Zbrush. Retopo done in Topogun. Polycount is around 4k. I tried to create normals in xNormal with a cage and…
Hi guys it's been a while since i posted a WIP here in polycount. however i return with a new idea i hope to see to bear fruit before GDC. currently i made a blog stating my progress but i will post the images from my blog as well . here is the layout of the entire scene/level that i hope to accomplish: here is what i have…
Hey guys I have been practicing some head sculpts lately and for the most part I like how they turn out that is before i start sculpting females :) I just dont understand what am I doing wrong and with tons of reference I still cant tell what is wrong and how do I fix it? Here is the problem one and after that I will post…
FRIDAY! It's like I'm high-fiving you through the internet! Polycount Search and Rescue Helicopter - If this vehicle starred in a porn, it'd be called 'S&R Helicopter does Polycount'. Shipping containers - Did I seriously just put a 12 triangle shipping containers in the recap? Hell yes I did. Click to see if you can…