Hello, I was wondering if anyone could give me some tips about how to model a low poly fishing net on a pile as is shown on the picture below. I am only interested in the bottom part, it doesn't have to be hanged on the wall. The model can't exceed 2500 tris. I thought i could make a base round model with some darker…
I was GOING to start modeling an original character in Maya, but then I remembered this character existed and I wanted to try translating her design into 3D. This time around I'll be modeling the clothes separately from the body, unlike in my Garnet model. Character: Suu From: Clover by CLAMP (OVA adaptation of manga)…
Hey, it's not too bad for a first model. I remember mine being a dog kennel in wings3D. To get better at 3D modeling as a beginner there are probably 3 things that you need to follow. 1. Start simple, and keep going simple for a while (weeks even). You need to learn the fundamental skills first, and getting to know Maya.…
Hello XK9 Infinity, I'm not an expert, but I've made some character models before. It looks like you're making a next-gen character? A good concept always helps in the beginning. When you're concepting, your drawings don't have to be pretty. They just have to convey to the modeler (yourself in this case which makes things…
A good start, but there's lots of information you could get so much quicker from watching a tutorial on weapon creation for next-gen games. There's loads out there, search for "Ben Bolton", "Racer 445", "Millenia" they have a few good tutorials between them that cover all the question you have and more. Judging by that…
This position has been filled. Overview Studio Vinari is a small game developer based in Barcelona, Spain. We are currently working on a project with great potential, and are in the process of constructing a Kickstarter campaign to fund its development costs. We are aiming to launch the Kickstarter campaign in around 4-6…
Hello, Aventuresof is looking for a 3D artist preferably specializing in character modelling and topology for a small job. We require two characters to be retopolized and UV'd, and baked down to low-poly, ready for texturing and animation - we currently have the high poly Ztools and/or high poly meshes ready to go.…
We are looking for a talented and experienced Character/ Assets Modeling Artist to create mainly assets (eventually characters as well) for our online social games. This is a paid job. Common Character Assets: Shoes, Clothing, Jewelry, Accessories, etc ... + Modeling + Lighting/ Texturing + Weight painting (optional) All…
Hey everyone, Been practicing photogrametry and getting a full workflow and managed to finish my first low poly model created from scan data. The scan was created using a canon 500d and rendered in agisoft. Managed to create the final low poly model in Topogun and baked out the textures in Knald and Xnormal. ive added some…
Hi Everyone ! I'm a 3d Artist and i'm specialized in props and environments. Yesterday, I had the opportunity to exhibit my portfolio within my school to show it to some professionals. I had a discussion with one of my classmates and he told me than, instead of calling myself "a 3D Artist", I should take the title of "3D…