Hey Guys! This is my first post here as well as my first self made model, although I have been lurking around this forum for quite a while (The work here is AMAZING). I have used blender before, but all my previous work has been just following tutorials and making and making simple things with cubes and spheres. Anyway,…
Hi.I need 20 Lowpoly models with texture. Not cartoon or anime style.Such as... - Texture maps: size 2048. Diffuse and Normal. Formate JPG.- Pay by paypal.- Monsters. Every monster have two types. Such as, Monster with claw. Monster with claw and Tusk. Two levels of the same monster. Now, you done from 2 models. Like that…
Hey there! I'm ( yet again ) looking for a 3D modeling partner with which to split any benefits 4O | 6O. I've designed items for the Dota 2 workshop, but I am unable to 3D model the design myself, which is obviously a prerequisite to having a design chosen to be made into a Dota 2 cosmetic. I've worked in a simple art…
Hi my name is Nestor Chavez and I have been a 3d modeler for 7 years with 2+ years of game industry experience.I have obtained a degree in 3d design from Los Angeles Mission College Institute of Multimedia Arts.I have done various freelance gigs such as prototyping for inventors, visualization rendering, game character…
Arghms! This is the first time I've modelled a character before and its taking me ages. But I've really got stuck on the upper arms. I'm not sure if I've made the shoulders too big or how to connect the elbows... What I'm going for is a not-very-low poly guy, around 2700 tris. Just enough polys to bring out the anatomy and…
If you have WoW installed on your PC you can get the 'WoW Model Viewer' which will export almost any model/texture from the game to a file you can open in your 3D package. I'm not sure of the legalities of it, don't use the models for anything other than reference obviously. Still, it's a good resource for seeing how the…
Thanks to all those who spent time responding and reading through my email. Hey you! Yeah, you! Can you professionally model, texture, rig and animate an anime style 3D model? Great! You're exactly what I'm looking for! The details: This job is a VERY well paid freelance job, for a professional high quality 3D anime style…
I'm heading up a small team of people who are trying to create a carmageddon-esque modification for ET:QW. Whilst I have had the idea for years, and announced the mod over a year ago, with the release of Quake Wars and the impending SDK are preparing to enter real development. We have a public Game Design Document…
Your reference image sucks. Its not alligned well and the woman has horrible proportions for a first stab at character modeling. The images you are using now would make for a good model once you have a few completed characters under your belt but for now it will just throw you off. Get some better reference (maybe some of…
You need a more developed concept, or you aren't going to be able to take it much further beyond what you have here. Your profile is much too straight. You need some curve in that spine! http://www.flickr.com/photos/ellenm1/4299890396/in/photostream/ Turn off smooth shading while you model- Switch to Faceted view so you…