Hey everybody, I am starting this thread to showcase one of my school projects. I modeled this Raptor Mech awhile ago after my first year and now I want to pimp it out and get a beautiful final product for my portfolio. Here is an image of it from where I left off. I haven't touched it since then. I would appreciate any…
Thanks for the feedback. Currently the model is about half way finished. I'm on a bit of a time crunch and knew I wouldn't have enough time to fully finish the mech. This is a military robot and I plan on adding body armor to key hard points, as well as ammo packs and other equipment. A lot of my inspiration has been from…
Heyo Polycount, since I finally finished my uni courses, and I finally get some personal work time, I decided I wanted to make a new character to spice up my portfolio a little bit. I plan on making a futuristic female Engineer or Mech Pilot / engineer with a similar style to overwatch and dishonored
Oh sure, you can throw as many triangles as you want at a mesh to make something pretty! But what happens when you're limited to how many triangles you can use?
Think you're up for the Challenge? Then this forum is for you!
What kind of advice are you looking for? How do you feel about a certain piece and what do you think is missing or where do you think your strengths and weaknesses are? What I'm looking at I'd say there is a good use of color but maybe too much time is spent on polishing forms and shapes compared to the conceptualization…
Hi all! A colleague of mine built this awesome mech from motorcycle and household parts (still slightly WIP): At the moment I'm replicating it in Maya with the goals to texture it using Substance and after that render in Marmoset and/or UE4. Feel free to post your feedback/critiques/general ideas on this project.
Hello folks, this it´s a wip of my new project, a battle mech in manga style (or something aprox). For the moment only hi-poly version it´s finished, but the plan it´s to make a game model ( maybe 12k polys and with textures 2k, maybe a rig ) for my portfolio and my next reel too. The objective of this project it´s both to…
Hope you doing well ! Thank u for clicking in. I am new to this community, it is my pleasure to receive your comment, and hope my Topic haven't broken any rules here. Here is a mech arm I've been working on recently Link is here: https://www.artstation.com/artwork/GaA901 I hope you enjoy it and if it inspires you, it would…
I like the idea of trying out some type of heel in the leg design. Also for the mech arm have you considered doing a mech hand instead of gun? you can mount some type of gun on the top of his forearm. Side note: ^Hey JeffrySG! it's Coots7 from Modo forums!