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Re: "KoddeShader", a Maya CGFX shader
Reply by
kodde
·
Jun 2010
·
Home
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Technical Talk
Just making sure here. You have Hardware Texturing (Hotkey "6") enabled?
3 results
Re: Unreal Tournament 3 is out
Reply by
aniceto
·
Nov 2007
·
Home
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General Discussion
i get the same problems when i load it up with the 3gb switch enabled
4 results
Re: A new modeling tool released
Reply by
passerby
·
Aug 2011
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Technical Talk
in my config, f12 enables and disables the workplane, f11 is for the grid and f10 is for the symmetry plane.
65 results
Re: Sub-Surface Scattering
Reply by
punchface
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Mar 2013
·
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Unreal Engine
What do we have to do to mess with the INI files to enable SSS? pf
3 results
Re: 3ds max question
Reply by
Neox
·
May 2010
·
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Technical Talk
just open the macroscript listener and enable it, then it'll capture almost all your commands
Re: 2 feature questions for the May beta
Reply by
JordanW
·
Jun 2010
·
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Unreal Engine
do you have []use world settings enabled? http://udn.epicgames.com/Three/PostProcessEditorUserGuide.html
3 results
Re: software recommendations please!
Reply by
TangDao
·
Feb 2019
·
Home
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Technical Talk
Blender converts stl.You might have to enable it in user pref/addons import-export.
Re: GameDevJobs.io - Completely Redone
Reply by
idli
·
Feb 2018
·
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Career & Education
I'd use it if I didnt have to enable geolocation :) def search box is missing
Re: Black seams on curvature map?
Reply by
SeveredScion
·
Sep 2017
·
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Adobe Substance
My first thought would be to uncheck "enable seams" when baking the curvature map:
Re: Normals not showing up in realistic viewport with lighting in 3dmax
Reply by
AgelosAp
·
Dec 2013
·
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Technical Talk
Have you tried re-enabling the maps? Realistic>Materials>Realistic materials with maps
3 results
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