FINAL ENTRY: Name of the artwork: fear of the dark Backstory words count: 72 The beast poly count: ~80 000 ( the beast and part of the beast( hands,paper)) Pedestal poly count: ~4 000 Software: The beast: Zbrush 4R7 Pedestal: Cinema 4D R17 Texturing: Substance painter 2 Rendering: Thea for C4D ( thea presto ) Rendering…
Hey! Planning on doing a dark fantasy beast dude (a bit cliche) He'll either be blind or super sensitive to light, so basically he keeps himself secluded in his castle. Pinterest board: https://www.pinterest.com/emanuelpalalic/beast/ Blocking him out, he'll have a robe and a crown eventually This is going to be fun :smile:
The game is a hungry beast if you want to run it smooth. SMAA, HBAO+ on high with Ultra... you`re going to need a BEAST of a machine. 6 series cards with 4GB will not cut it beyond 1080p resolution in some system configs.
Patrick Sutton, he is pretty Beast and the guy you go to, to know things, He only uses Blender sometimes from what I recall but he is beast never the less. here is his portfolio: http://www.patricksutton3d.com/