Hi all! I've been working on a character art project, and decided learning how to make a basic rig for a simple idle animation would be a big plus for my portfolio and for presentation. Advanced Skeleton 5 in Maya was recommended to me and it's been working fine. I've rigged the whole body and painted the weighting, happy…
@Neox I've only just started learning Blender's sculpting functionality cos can't afford zbrush atm so curious if you tried this method? (found it online) Setting Up ZBrush-style Alt-Smooth in Blender 1. Activate the Smooth brush: Hold Shift to temporarily switch to the Smooth brush. 2. Access Brush Settings: Press Ctrl +…
Hey guys... Quick Question.... How do I kill an enemy/bot with 5 hits and show a voice announcement each time he is struck? This is something I would have thought would have been right up there in the beginner book of UDK, (especially when making death match games), yet I can't seem to find anything on it! Everything I…
Project: Wormheart: Tale of the Outsiders Engine: Godot 4 (Forward+ Renderer) 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 25 (and counting*) My Role: Lead Artist / Creative Director We’re expanding our team for the vertical slice prototype of our high‑dark‑fantasy CRPG,…
Hi, since Unity 5 came out we've been working on a project for learning process of creating a 3d game level. We chose a level from one of our favourite games 'Silent Hill 4: The Room' and tried to recreate it as similar as possible. We've made short video and uploaded it on youtube. It inlcudes a short cinematic trailer…
I spent a few hours over the weekend making a Unity 5 FX test - my original intention was just to make things look nice without worrying about drawcalls etc. My inspiration was from my background in photography: Compose a scene, and tweak about in Lightroom. Except this time, do everything realtime in Unity. Everything is…
Ghost Lake https://www.artstation.com/artwork/bg530G Ghost Lake is a project I have been working on in my personal time. My former lead at Mountaintop, Andy Kreutzer, told me to improve my Unreal Material Skills. I thought a fun challenge would be to create an Ice Material. Once I finished the Ice Material I tried to make…
5 weeks have now passed for the Team Fortress 2: Polycount Pack contest and that can only mean one thing: THE CONTEST HAS ENDED. If you read all of the Rules & Submission Guidelines, then you knew you had to have your entry submitted by 00:01 PST on June 28th, 2010 to eligible for the Polycount Pack. With all of the…
Hey guys, I've been getting some really funky behavior out of Maya 2015 recently, and I was wondering if it was only me. If I am in a scene and wish to switch to an other one, Maya will load but usually crash before being able to switch scenes and send me this error: Fatal Error: Attempting to save in C/.... Not to mention…
Hi, my name is Ian, I'm a senior 3d Artist with over 5 years professionally working in the industry, working on everything environment based, from initial design blockout through to final art. I specialize in realistic SciFi hard surface modeling and environment creation. Key Skills: Hardsurface Design & 3D Modelling…