Killing an MBT with some shoulder mounted AT-Weapon with the size of a toaster. Well thats a bit over the top for me. No need for much realism here as we are talking about "future soldiers" but thats a little too much. Why didn't they have drone with some AT-Weapon and let it do the job? Anyway: I like the trailer overall.…
There's a big difference between making a completely fictionalized weapon, and making one that obviously lends its design to real world weapons like the Glock. When you base something on realistic principles and concepts, expect it to be judged as such. I wasen't describing at length how the firing assembly worked, with…
I like it, he looks like a grumpy old dwarf! A small suggestion for your next projects would be using an own texture set for your head. Benefit: You would get a higher resolution for the skin details and also for the Weapon. Currently you are combining an interchangeable prop like the hammer with the whole character. That…
👋 Hello! Our team is looking to add a 3D Generalist & Concept Artist to our roster. We're working on a small-scale MVP game concept that we can show a slice of gameplay of in 6-8 months. Our current team is 9 people, We are all volunteers with full time jobs that are working on this project for fun in our free time. I've…
Got this one finished. 4K renders on my artstation: https://www.artstation.com/massconfusion Work in progress thread: https://polycount.com/discussion/225845/finished-works-work-in-progress-weapons#latest
heyo heres what i made so far shitty concept : MANLY MOTORCYCLE MOUNTED ON A MANLY BEAST WITH LOADS OF WEAPONS IN A POST APOCALYPTIC WORLD THAT RAN OUT OF OIL. blockout : this vehicle doesnt make sense at all but i really like how it looks (maybe i should put 2 wheels on the rear?). Im going for a sucker punch look with…
Last fall I finished up my first full weapon model, a M1911: http://www.polycount.com/forum/showthread.php?t=122490 Although I was happy with the final result I wasn't happy with my workflow to get there. A few weeks back I decided to do another weapon to see what I learned from the 1911 project. This Remington 870 model…
Title: Pariah - Xbox Game - Low Poly Characters (Jack Mason/Karina) Software: 3ds max, Photoshop Composed this piece which was also used for the box cover production of Pariah. character weapon concepts: Manny character models/textures: Manny highpoly weapon model: James Shmalz character polys: 4500-5000 each character…
Hey guys first thread, character ive been working on slowly, my concept for it is on my comp at work ill have that up here tomorrow, wanted to post the mesh so i could get some feedback before nmapping and before i create his weapon, right now im thinking oversized kuni with chain for his weapon, maybe with a mean morning…
Hey Guys I have put together a Ref pack of over 200 photos taken from a local Australian war museum with a variety of weapons, military clothing. Some of the weapons in the pack have also been cut in half exposing their internals, clothing and explosives like Grenades and Mortars. the pack is $5 bucks for individuals and…