Hey guys, I'm trying to learn how to use Zbrush and I want to start with something I think simple: Doing a tiled texture with bricks I reckon I still have ways to go, but I'll leave you the results I have so far right now, please give me any advise, tips or critiques you want! :smile: The first one is the basic tile, and…
I'm trying to wrap my mind around all that PBR business, and I have to ask what you all think. I'm a beginner to the texturing, and I really want to know what is the best course of action for me, do I need to learn how to texture with PBR approach or stick with simple diffuse/spec/gloss like most artists use? Of course, I…
One question though - it's mentioned in the Youtube video that you can configure the tool to save a layer set into the alpha channel of a texture which is a great feature. However, most of my textures don't have alpha channels, but the hair diffuse, would always contain the transparency in the alpha. Can the tool be…
Looking for a series of 3-5 photorealistic forest texture map atlases, either 4096x4096 or 2048x2048. Preference given to those that have terrain/environmental experience, so feel free to highlight that fact if it applies. If interested, please reply via private messaging with ballpark, competitive rate on cost per texture…
Hello, My name is Aliscia-Ra'chel Juliano and I'm getting close to graduating with a degree in Game Art. I am requesting high-poly models to texture (unwrapped or not) so I can use the textures in my demo reel. Please respond, message, or email me at: schalaxzeal@aol.com if interested. Thanks.
@apollo580: thanks! So regarding the tiling, this is normal the textures start off very small, this depends on the number of rows/columns chosen and the input/output aspect ratios and is also due to the fact that hair clump textures occupy a relatively small space (horizontally) in their own texture space. Once you have…
i'm a huge admirer of the environment artwork that Naughty Dog produces and i want to learn how to do what they do. i have no real advanced shader network creation experience to speak of, but i am aware that it's a thing. a thing i need to get intimately familiar with in order to be able to create environments that come…
Hi all, Need some input into these textures I have here. These textures are made for Skywind, the remake/remaster of Morrowind to bring it up to modern visual standards while keeping everything as close to the original vision as possible. So this thread is largely to get advice so that this can really make the Skywind…
So I'm in the final stages of launching my GearVR game using Unity3d (4.6.3). There's a few art assets I need replaced/redone -- one of them is my skydome. I'm using the second Skydome in this asset: https://www.assetstore.unity3d.com/en/#!/content/4042 (If you look at the images, it's the 2nd one with the reddish sky and…