Hello all, How does UDK arrive at the collision calculation below, it has me baffled: and the collision mesh: I am getting 76 collision prims with this mesh and I need the bend in it. Can anyone explain to me what UDK does to the collision mesh and would it better to cut the collision mesh up into lets say 2 parts ? thanks…
Hello, I am working right now on my personal project. I decided to rework in UE5 monastery scene from my favorite game Gothic 2. I wanted focus heavily on trim sheets because i would like to improve in this area. I used one 4K texture for all assets(buildings, walls, sidewlaks , bridge and everything what i modelled.). I…
Back, it was an awesome trip, thanks for the tips. Bubba's was some good eatin. The Bridger gondola Dubois Badlands Atticus the ranch cat That trip made me wanna be a cowboy. :D
@Ghogiel Thank you very much. That was very informative. A trim sheet would be a better option, but I have very little information about trim sheets, so I had to go for the more work approach, but I will definitely give trim sheets a shot.
Aaaaand, this is why I love working with Tim :) Overpainting the 3D Blockout After he sent me the 3D art he did, I tried to nail down the design, using his blockout as a ref. Working like this allow me to check if the character will make sense once it is translated to 3D, so it's super helpful to work in 2D and 3D…
suggestions: -the lighting is too dark and not very 3dreadable ... the columns are entirely black whilst the hanging cables are totally drawing attention because light seams to leak in from above. take a closer look at the concept art. -the lamp strip kind of meeds abetter transition to the none lit geometry right now it…
I want this to be a collaborative thread and I want to hear what you have found and I hope we will all learn more about this topic. For the past few months I have been researching about modeling in tri's compared to modeling in quads. The questions I asked myself were: Why model in tri's? Is there benefits? I have come to…
Hey all, we just launched a new 3D art contest and this time it's about vehicles! Nothing beats a good old road trip to enjoy a week end to the fullest! On this Saturday, July 18th 2116, what would be your ride? Would you be driving among the ruins of our pre-World War III civilization, hoping not to come across a group of…
All of my props like this one will use trim sheets to give them much more of a cohesive feel. Im using the Sunset Overdrive bevel trim technique for the props. My only question i how do a place unique texts, etc on crates, barrels, etc using a trim sheets. Do I make a decal trim sheet to compensate?
I will be taking a vacation primarily to shoot urban photos and I want it to be really successful. There must a be more than a few polycounters who have taken photo trips right? Any advice? I'll be going to NYC. -R