Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
After a few weeks of work, I’m happy to finally share this Silent Hill 1 fan art. I created a similar project a few years ago, but playing the Silent Hill 2 remake really inspired me to learn more about volumetric fog in UE5. So yes, this is heavily inspired by the visuals of SH2 Remake. For the color grading, I tried to…
We're hiring for our next key role: a 3D Anime Character Artist! This is a full-time, remote position starting later this year and running for 5–6 months. Info about game: https://store.steampowered.com/app/2714490/PROJECT_MIX_VR_Cyberpunk_Bartending_Demo/ Application form:…
I'm looking for a 2D digital artist to work with me on a collaboration project to create a webtoon/graphic novel. This is a voluntary role and, as such, wouldn't have any minimum hours requirements - just an informal weekly checkpoint to discuss the project and any progress. I am a novel writer mainly (with a six book…
Hello polycount community, The whole idea is to be created small indie game scenes combined gameplay 2-3 minutes with in-game animation 2-3 minutes. That's the realistic expectation that can executed in open project of that kind, but the short duration will be compensated with great quality in attention to details. I have…
Hello! I'm a 3D generalist who worked in two game studios.
1) Mob Entertainment - on the game Project: Playtime. On character creator position.
2) Elmoreden game. This project is still in development. I left because they were late with payment. Position: technical artist - rigging, skinning, implementation in UE 5.3, work…
This project was originally intended for Allegorithmic's contest "The beast". However, I missed the deadline due to my busy work life. Still, I want to take this project to finish line. The original thread is here for early concept: http://polycount.com/discussion/164748/the-beast-spider-mistress#latest With that being…
Hi all...trying to use projection to get some text/images onto a model and I'm running into some issues. I'm using a .tiff with an Alpha channel. When I click on the projection button (choosing "projection" and not "physical projection"), I load up my texture into a diffuse and gloss slot. My screen keeps a solid…