Dota 2 Monthly Community Competition #23 June 2015 THE THEME THIS MONTH IS: Spooky Time! The Competition The idea of the competition is to create items in a friendly environment with the feedback of other participants to get the best result possible for all. This month we are wanting to encourage everyone to make something…
Hey Polycount, Some of the Dota players here at Weta Workshop have been working on item submissions. Our first one had a mixed response, so we've gone back and worked on a redesign. Compared to the Team Fortress 2 items we did, Dota 2 has been more challenging in terms of nailing the look and feel. Any feedback or comments…
Check out the first 4 illustrations from the DOTA 2 announcement. Earlier today GameInformer announced Valve's latest project, DOTA 2, which saw them team up with one of DOTA's original creators, Ice Frog. I'll update this post with more information about the game, but for now here are the 4 illustrations found within the…
Earthquake said: I have been reading up on working with linear v. sRGB, but don't quite understand it as well as I'd like to. I noticed that by default, Toolbag 2 has sRGB checked for albedo and specular, and unchecked for metalness and gloss maps. I want to make sure I'm creating my textures using the correct color space,…
I am starting work on a ward design to be submitted to the Dota 2 workshop and I'm hoping I could get some feedback along the way. My ward is themed around the character Windrunner from Dota 2. I've started with a few different design silhouettes which can be seen at the bottom of this post. If I could get any feed back on…
Hello there! Long time I've been lurking around here but this is my first post. :) The Titanfall games are one of my favourites. I remember how excited I was before the Titanfall 2 launch a year ago. The new Zbrush 4R8 features helped me a lot during the concepting phase and the latest Blender version made the rendering a…
http://www.sweclockers.com/nyhet/13594-crysis-2-endast-dx9-dx11-kommer-senare Swedish site, it pretty much says the PC version of Crysis 2 will ship without DX 11 and that it will be implemented through a patch later down the road. I am waiting for official confirmation on this but if it's true I won't pre-order :/ 50% of…
Hi, I'm HydraHeight,
Lately I have pondering on what I should do for a half life 2 mod... either make a sidestory of the black mesa mod in eli vance or kleiner's point of view or make a Half life 2 continuation of half life decay which I have decided upon... Since then I set a goal to release it by holiday 2016, holiday…
hey guys, our work on DD2(https://www.dungeondefenders.com/2/) is out and we wanted to share the stuff we've done. Enrique Rivera(http://enriquerivera.blogspot.com/)provided dope concepts and illustrations Some of the skins and characters that I worked on. more on Artstation https://dan.artstation.com/dungeon-defenders-2…
Hello rare and fine people of the internet, I have written a quick start guide to accompany the release of Marmoset Toolbag 2. LATEST: Getting Started with Toolbag 2 Previous tutorials that I've written: Skin Shader Tutorial Portrait Lighting Lighting Methods Displacement Mapping Material Creation