Hey guys! I wanted to create a thread to properly track my WIPs and progress of this project! I'm currently working with Kinetiquettes to sculpt a 1/6th statue of Rachel Alucard from BlazBlue, an Arc Sys Works IP! They will be producing her when she is complete, and I'm super stoked as they have a bunch of super killer…
I'm looking for a concept artist who specializes in sci-fi environments. The game's setting will be on a base on the moon, so I'm looking for clean and utilitarian. Here's a collection of shots from Moon and 2001 to kind of visualize about what I'm looking for in general: http://imgur.com/a/ChWPG. And of course I'll have…
I'm always curious about this especially after reading about how unstable jobs can be in the games industry. Do any of you guys have other jobs that you're content with professionally and just develop 3D as a hobby? Additionally, how many of you guys do 3D work that isn't related to games? I'm curious of the other types of…
I'm pretty rubbish at maintaining a thread for each project I do so I'm going to have a continuous thread for all the things I'm upto :) I would love crit/feedback on anything you see so feel free to rip into things. I'll start with just posting a collection of current personal projects. Finished High poly renders more on…
No you can absolutely plan performance in this way. A level is just a collection of objects being drawn at any one time. If you work out the cost of drawing bunch of objects you can determine how your objects should be made by experimenting with different ways of doing it. I've done it. I've had projects where we didn't…
Decided to go into the new year with a new project! I wanted to do something a little out of my comfort zone, but still doable enough for me. I decided to work on a gentleman vampire after watching the Interview with the Vampire series. I've already done an incredibly rough blockout this past week, but plan on refining the…
it's amazing we don't have a simple and convenient file manager after 30 years of Windows updates and gazillion useless interface novelties. Adobe Bridge could be ok probably if it could write XMP sidecar files for files not supporting embedded keywords like 3d files. Search function is ok actually on indexed folders .…
Thanks Eric looks really interesting. Wonder is it working only with Unreal assets or could read through .blend files to tag /recognize assets? it's only thing I need really. To be honest I even doesn't need it to be AI , just something searching through files and using object/material/collection names and put those naming…
Looks like your mesh is black because you're not supplying the POM node with a light vector input, If you load up the Epic POM content example map, and take a look at the shadow example, you can see how the light vector input works. They use a custom light BP which updates a material parameter collection, which in turn…
cheers guys.... I'm working on the drawing sides of things... it's getting better but slowly... :( as to 3d.sk... I've got a large collection of their photo's and i really struggle to line them up... I spend hrs makeing them the right size and shape and the match perfectly in photoshop but when it comes to modelling with…