Hi, guys Posting my new/first game environment for crit and feedback to shape myself into a better 3d artist. Below are just some concepts and scale tests before I get into zbrush modelling and texturing.
We are looking for a 3D artist who can build up a low poly 3D environment for our upcoming multiplayer strategy game. The game has an Eastern/Chinese aesthetic in a mountainous setting. Attached below is a screenshot of how the prototype currently looks. We are looking for a modeler who can build out a polished version of…
Thought i'd make a thread for this one to get some more feedback. The environment was made for a student game called caligo (myst) a platformer/exploration game in which you control two characters. you start at the bottom of the level and have to work your way up with both of them. the protagonists are two girls that both…
Hello there! I'm recently working on a portfolio project inspired by TW3. It is supposed to be walkeable in a certain area so I'm not only focusing on one camera angle alone. Here you can see the main camera view: The player will be able to walk up to the tower and enter it so I will create an interieur too. Everything is…
Hello, this is my latest Unreal Engine lighting project. I’m always open to feedback on my project. I baked the lights with GPU Lightmass, adjusted the color balance in Adobe Photoshop, and made additional adjustments in the Post Processing Volume within Unreal Engine. I also edited the video’s color adjustment in DaVinci…
I want to make a post for anyone needed suggestions on what to create next. I am making a Skyrim environment but don't know which to do. Others opinions can help.
Hey, Polycount members. I am currently working on a Payday inspired environment for my final year project. Its still very early in development. Any feedback would be awesome.
This might be a pretty silly question, but I'm just wondering if these are two separate jobs, and if so, what kind of things carry over onto the other. What are the specific skills that a level designer or environment artist would need to have?