I really like this scene. It's also one of those times I can quickly spot and articulate bugs. Circles and numbered the areas in this pic: http://imageshack.us/photo/my-images/834/pcrit01.jpg/ 1) Noticeable gradient lighting seam. Should be easy fix in texture. 2) "Whispy", curved shapes, not planar. The tree on the left…
Ooh, I'm gonna join in! Gonna try Deirdre. http://en.wikipedia.org/wiki/Deirdre I am not someone who dwells on the concept too long, so I just sketched out her proportions and started working. There's not much on how Deirdre is supposed to look besides 'yellow tresses, green eyes, cheeks coloured like foxglove(which is a…
Happy Thanksgiving :grinning: Here's Inugami, Yokai No60 in the collection and last minor Yokai. I will now take a little break to attend to some commissions and other personal projects. Will be back on those Yokai probably beginning of January.…
im trying to promote myself as a environment artist. Right now im getting my basics down like grass, rock, sand and i will work my way towards plants tress, flowers, props, fillers. would it be better to show things how they look in a engine ( as a final) instead of posting fancy stuff from marmoset?. I started uploading…
Greetings Everyone! I'm Stephanie from Ninja Vault team. Some of you may have known that we're currently working on a 3D Action RPG game called Parachronism: Order of Chaos. It is now almost done (I'll show you the progress below). But we still need more members to make it complete. First, here are about the game: THE…
Hi, last past months I started to study what we can achieve with nvidia waveworks, so I decided to download an engine branch and start playing around and see what this can offer for real time visualization. My biggest issue was the lack of a wiki or online documentation, this makes the process tricky and stressful…
Vincent Joyau - along time member of Polycount - recently shared with me some of his creations for Bioshock 2. Primarily he was tasked with creating the weapons you as the player would use in Bioshock 2. Additionally, he was responsible for some attachments and a few modular environment bits. What a perfect combination to…
1. Studio Art Lead Responsibilities: Creative leader driving team of artists towards highest visual quality. Ensure cohesiveness of look/feel throughout levels. Ensure Art team is executing efficiently and within scope while at the same time driving towards highest quality. Provide day to day leadership and…
I'm a hundred or so pages into A Storm of Swords by George RR Martin. I like the series but I can't read more than a few chapters at a time but with other books I can sit and read the whole thing in a day. I think it took me a month to read the first two books and I haven't touched A Storm of Swords in several months. as…
Howdy folks, It's been awhile since I last posted onto Polycount, though with the new Animation section I thought it'd be great to start posting regularly :) I am currently working on a project with a Hand Animated Wyvern and a Motion Captured Human fighting. Currently I am at a "First Draft" stage, and there is quite a…