Okay so after the incident (I lost the computer that I worked with for this) and the long break, I decided to get back to this. Now I try to approach it completely differently. I'll use the solutions that I was doing researches for. Basically its exactly the Star Citizen ship workflow, because it works fine, I like the…
Hi My name is Sean I am extremely new to udk , while I know very little about udk I know a great deal about modeling and level design. My experience comes from making custom maps for halo 2 vista. Although an old engine it is capable of making some pretty nice stuff and I learned a great deal about tags and shaders and…
well just keeping myself busy, started this new piece, not a whole environment gonna keep it on one piece this time. I drew this a few months ago. I lost the drawing. It will probably show up years from now and I'll be like huh so THERE it was. hehe. Anyway heres what i got I restarted it and redesigned quite a bit but the…
Divine Antares (Team members: only me :) ) This is the main dwelling of the king of Antares star system. But king can be a misleading term, as in Antarian society there is no such thing as absolute political authority. More proper term would be highest spiritual and cultural advisor or guru if you want. Such a person is…
Hi. I started to learn 3D last summer. I got some tutorials for Maya and so far i am doing great. I want to learn Anatomy. But i don't really know how to start. I want to start in Zbrush, since i also learn zbrush, and it is the best program, just a little bit creepy. Do you think i will be ok if i start to learn Anatomy…
Hey guys! Guess what? It's me again. With my Leona character being in the most capable hands of my animator friend, I've decided to finish the project I did take up last year. Some of you may have seen it a few months back. This is a character designed by Eduardo Garcia in his HoMM3 redesign series. What I'll try to do in…
been on a Naruto kick the last couple weeks. so i started modelling the character of Neji for fun about a week ago but it's been more trouble than not. smooth shaded reference not the only reference i used (grabbed a bunch of images from the manga into Photoshop) but these were the clearest for the face and general…
After a long break, starter a new job in London last year, so time has been non existent. I'm back in the Y-Wing seat and its started to move forward again. Hopefully I'll have this done before the new Star Wars Film is out :D !! Here's a quick grab from Maya Viewport 2.0
Looks good so far. It has a more rustic/thicker feel then the concept, but it's not a bad start. Do you did the complete thing in zbrush or do you did a low-poly blockout in Max/Maya first? Here is my Max blockout I want to use as a base for the work in zbrush (details like the stars are still missing)
Hello, I like it. Good start. You can add a new piece to break the corridor at some point. Maybe an entry/gate to a trash compactor (as in Star Wars) or an air vent. You can use decals and small props. Well, still plenty to do but the base you have is good. I agree for the red color, nice choice.