Just curious if anyone knows of a melscript for Maya that automatically updates a texture on a model. Only reason I ask is because its pretty annoying having to open the material attribute for an object and then having to reload the texture.
Hi guys, I'm wondering if anyone can help me with emissive textures in max. I have a few areas of a texture that need some glowing effects. So far, I have just used self-illumination but this won't give any glowing effect. So any help with how to set it up would be great. Thanks, it wasn't in the help files and I had no…
Hi All, I'm trying to apply a texture to a simple Door that I've unwrapped in Substance Designer. If I use Material Blend, I obtain a wrong result as stated in the Picture attached. How can I apply the entire Texture to the SVG that represent my UV Space? I can do that only using Transform2D, with a very approximate…
I'm finished this project. More information on my Artstation. -- Original post Hello .
My first post ! I worked with Blender and Marmoset. All texture paint with Blender. I think change my light, less color. Next step, create a tileable texture.
Hi guys I have started getting into texturing but want to learn how to make realistic looking textures for games. such as Metals,stone etc in Photoshop. Does anyone know any good tutorials they could link me to. It be much appreciated <span>:smile: </span>
I had 2 questions about this. 1. how do u set up the texture in the ut3 editor for a 32bit targa Diffuse with a alpha channel in the diffuse 2. how do you tile the diffuse texture in the ut3 editor any help would be appreciated!
We had an assignment in which we had to make a texture for a gun in CS: GO. This is mine. Here you can see the texture with UV lines and without UV lines and also the reference material I used. Please tell me what you think!
Oh hello, I want to put an UV shell so that coordinates overflowing the initial 0-1 square pick up a mirrored version of the map. I have learned this is called MIRROR, where things seem to default to WRAP (maybe CLAMP?). So, where do I enable this mirroring? Using 3dsmax 2011. It's probably REALLY simple, but I can't find…
Hey everyone! I know my problem must be super basic since I nearly don't know what I'm doing. So I was following a tutorial on Texturing and the guys said to select all polygons to apply Wood texture and then re-select polygons to apply Metal texture. The thing is, I'm able to see and overlap when I click to show shaded…
White Raven Games is Looking for 2D Texture Artist A foreword about the game: The game is taking place in 2004, in the island of Corfu / Kerkyra. Where our protagonist is in search for his father past there. His father was institutionalized in the Corfu Mental Institute after our protagonist Tilemachos birth. So he never…