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SD Texturing Door

Hi All,
I'm trying to apply a texture to a simple Door that I've unwrapped in Substance Designer.

If I use Material Blend, I obtain a wrong result as stated in the Picture attached.

How can I apply the entire Texture to the SVG that represent my UV Space?

I can do that only using Transform2D, with a very approximate result.


Forgive my bad English :poly136:

Regards
Siro

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