EDIT: This was originally split off from the Handplane3D thread requesting a UE4 preset for Handplane. It's now discussing some apparent faults in the way UE4 calculates tangents on imported FBX files. I think that's probably because UE3 is (still?) unknown in terms of tangent basis so Handplane was close but not quite.…
Hey everyone! I’m a Senior/Lead Environment
Artist with about 7 years of industry experience. For the last 3.5 years, I've
been heavily focused on building modular environment systems for a VR project. Anyone who's worked in VR
knows the constant struggle between visual aesthetics and aggressive
optimization (though to be…
Working on a stylized environment for a personal project using Unreal Engine 5.2. Currently fine-tuning the Kuwahara effect + Outline post process to create the effect I wanted. https://www.youtube.com/watch?v=sWtChf0hCeU
@atunnard nice start! Me I've recently decided to use UE4 when I need to use heightmap, because it feels like teh current UE5 solutions don't have the quality of a "released" state. If it can help, you can still use heitmap in UE5 but right now the existing systems are... not bug-free. From what I've tried you can use: The…
Hi, I looked at this thread about this issue: But for some reason, the commands doesnt work for me, is it because they are for UE4 only, or am I doing something wrong, would love some help if possible.
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…