Hi all, I've been an environment artist / world builder professionally for a couple years now. Recently, I feel like I rely too much on real life reference, or finding myself wasting too much time messing around in 3D space not knowing what to do. So I would like to learn how to do some concept art so I can figure out how…
Hi everybody, I'm working on revisiting the character of Vegeta of Dragon Ball for my Dissertation in 3D games modelling. Those are the concepts I've done and I'd like to have some feedback before to start the modelling process. I've spent a lot of time trying to achieve the right design for this character, the aim was to…
Looking for a 3D artist to create characters and rooms from concept images. As well as work in Unity rig and animate. We are also interested in using a style that uses swatches - i.e. https://www.polygon-treehouse.com/blog/2017/12/6/swatch-magic If you're interested send an e-mail to mat@funatomic.com with your rate and…
Hey folks, sorry if this isn't a suitable topic - I'm trying to find an article which I think was written by Robh Ruppel and posted to Polycount about the importance of providing areas of low-detail in concept art in order to give the eye a place to rest. Failing this, any articles on the same topic would be useful...!…
This is a Reconstruction of the Previous Post where many "Miss-Understand Us". All Useless info will now be removed and we will start posting up Progress Who is Ultimate Eclipse Game Team? In 2012 Ultimate Eclipse Studio (www.ultimate-eclipse-studios.com) was founded by Damer Swack and D’jarni Braithwaite. Its simple goal…
Looking for a concept artist to work with on a sci-fi FPS game that I have in mind. I'm a programmer and I'm the only guy in the team for this project at the moment. The game will be made using the latest unreal engine (UE4). This project is split into 2 parts - Firstly, we will be aiming to create a prototype which we can…
Hi, my name's Max. I am learning how to make concept art and trying to share everything with my readers. Most of all I like videogames, sci-fi and boardgames. I am also a digger — time to time I go to some underground places in Kiev. Feel free to write me, and I'm always open for critiques. Some links: Artstation ||…
I mainly worked in GameDev. I paint illustration, concepts. In the field of 3d I have less work, but I want to develop there. I work at Zbrush and Blender. I want to learn a lot so that I can create cool projects in the field of games, cartoons and the like. Telegramm - @Azaru_mic Artstation…
Hi, I'm Shork from germany so my english isn't that good but I think its okay. :) Im very new to the workshop so dont expect amazing concept art from me but I'm a necrolyte fanatic so atm I only do stuff for necrolyte. Well in this thread I will post the progress of my 1st good Necrolyte Set named Unholy Father of the…
Hello Everyone! I am prototyping a 2D game in unity, And I am having trouble creating a bright, vibrant environment with simple shading. I am traditionally a 3D artist/Programmer so i'm having a hard time right now. I am having problems with color choices and lighting and lighting/shading. I was curious if anyone could…