I am building a scene in Unity 3D and am trying to match several elements in the scene to some reference art. Here is a picture of the reference art. I'm trying to match the stylized leaves in the trees in this image. Here is what my environment current looks like. Of course in my scene I'm intentionally making the leaves…
My home laptop sometimes struggles to open previously saved scenes. Sometimes it just crashes, and sometimes it will open, but... The first time this happened, I had just assumed Toolbag had crashed due to having lots of high poly objects in the scene (I had saved it off at work and re-opened it on my laptop), but the…
Your set up your scene in Toolbag, and then export it, which optimizes/compresses the scene content and saves it into a self-contained .mview file. No, you have to manually re-export the scene to update the file, which can take a little bit of time with more complex scenes.
This scene is a still capture from my real time scene in Unreal Engine 3. please check out liewwaiming.blogspot.sg for the run time video capture of the scene. or watch here on youtube http://youtu.be/8mE8lp3qRQ8 it is a pity even at HD1080, the caustic on the submarine body turns out badly :( The concept is that N.O.A is…
Project Kanestown This was a scene I did inspired by the Fable video game series. It was a final project in which I started building just the pub in the very middle of the scene and then built the scene around it. Comments and critiques are much appreciated. This was the pub I modeled first that is the center of the whole…
Made for the Weekly Challenge "Robot 2.0" in Clinton Jones' Discord. . Scene and mood heavily inspired by "Darkest Odyssey Portrait" by Friendly Robot. Design inspiration and reference is a culmination of Ma.K. by Kow Yokoyama, WW1 tech and Retro Scifi. . For WIP and sketches, view it on Artstation ^^
Hi so i'm working on a scene at the moment (my first entire scene) and i'm using marmoset to quality check my models but i can't really build the scene in marmoset x) So i was wondering what options there were for me to set up my scene? Because it seems there aren't any that are free and i don't really want to shell out…
When Max starts to randomly act crazy just save your scene and restart the program. The longer you run Max non-stop in a single session/scene the more garbage it collects. Restarting can flush the scene(sometimes you might even have to merge all objects to a fresh scene, but this is rare)
I am modeling in Blender to use the meshes in UE5. The walls and cliffs that bound the scene should be made with a plane with displacement (high poly baked into low poly) or should it be a 3d object? I am talking about meshes that we will only see from one face, we will not be able to go around them. A plane would mean…
Blockout & Ceiling Tiles! Going for some ceiling tiles in the scene. Took heavy inspiration from two references. One being "The Golden staircase" in Venice where I like the different sized tiles and how they were placed so its not a generic 2x2 tile running side by side across the length of the ceiling . Second inspiration…