Would be cool if you had more variety of your sound effects...for example you only have one rock break/shatter...you need to have lets say 4 ....so every time you break a rock randomly plays one of 4 and ....random pitch, random velocity ......kills the repetitiveness of the sounds you are using....visually what you have…
Hey Guys, I do a lot of stuff. I'm pretty sure I should distille this demo into more applicable bytes, yet, I can't help but love every aspect or art and continue to pursue all aspects of digital art. Any suggestions are most welcome. Thanks in advance! https://vimeo.com/80528900 [vv]<iframe…
dumb way: 1.) select all buildings 2.) in the modifier panel add the 'UVW Mapping' modifier, set Mapping type to 'Box' 3.) slap a texture on them done I am working atm. on a random skyline kind of level where I model and texture prefabs that get randomly shuffled together in the engine. That way I don't have to model any…
I only just started messing with 3d modeling since january and mostly just make abstract crap but i'm steadily getting more info jammed in my brain about the whole game asset modeling workflow. This was the first thing ive ever modeled myself. Its not the most difficult thing in the world and has been done a thousand…
Hey guys, i searched for this a while back and maybe its doable now or was always and i never found a way to do it. I have a particlesource that spawns X amount of particles, and plays a particle animation on them. What i want them to do is play the anim asynchronous, what i don't want to happen is that it plays the frames…
Hehe, don't laugh :P. But I'm doing little objects for a half-life mod. I know i know, I can already here the words "newb" spewing from all around me. Well anyway, I thought it would be good practice untill I can get into college. First is a chest, and since it is a resident evil mod, I tried to model and skin it to the…
Hmm, been really looking forward to the game, and the MMO part had me excited too. But that was when I thought it would be free (ie. fun long term multiplay for free over paying for possibly sub par MMO). The levels are generated randomly a la diablo, so I'm wondering what will be warranting a subscription. Random quests…
Hello Polycount community! I haven't really posted much yet, so i decided i would today. :) I have been using Blender for a while now, and recently started getting a bit more into sculpting. I'm not that good, but I thought I would just start trying to sculpt things to improve my skills. Below is a head i'm currently…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
I think that could be worked around by either randomly sizing the images (no size-by-views), or keeping all images the same size. Likewise, limiting the image mosaic to a supplement to the sketchbook sub-forum viewable only on by going to the sketchbooks, instead of a frontpage banner, similar to the way Zbrushcentral's…