I think u've gotten the idea of what the crits haha, but here's a PO - This includes: - 1 more layer of light - Continuing the little dots framing the cloth (might be excessive dunno) - Implementing some blue highlights on the more reflective surfaces (wet nose, mouth, eyes & claws). Really going in and adding softer blue…
Hi, After last success with [SCANS] Abandoned Factory Buildings - Day/Night Scene we want to try with next scene. This we want to make something which not take our year of our life :D Like previously Michał made scans, model and textures. I did scene, lighting, materials and particles. This time smaller project and more…
Thought I might as well throw this up here now that I've got some decent shots. I spent a few months last year doing a bunch of digital design work on this lady. She has a fully animated face, head and neck with. I don't actually know a great deal about the rest of the project, other than the fact that there are some other…
Thursday night was crazy After work I headed to the final dress rehersal of Madama Butterfly at the Queen Elisabeth Theater, having been invited there to sketch the performers. Having never been to an Opera, it was a huge inspiration. I set up my giant easel right above the pit band in front of the first row of seats. With…
I've never seen somebody place the wire of a tac light over the heatshield before. I always saw people flipping the end the wire is coming out going towards the front of the barrel (opposite that you have it) and going under the heat shield. As it stands right now you are interfering with anything else you might put on the…
congrats on the job; well deserved. Its been several years since I switched, but it was pretty easy, then again its all about the interface difference. Since then I've completely changed the way I work basically relearning it over the past year after 4 years of down time. hotkeys were the biggest difference for me…
After i wasnt able to Finish Kula for technical reasons (crashes) i decided to go ahead and work on the environmental piece. I think i am going to focus more on evironments and focus towards that as a career goal instead of trying to do everything. Heres a stage i have been working on , i used a lot of reference from my…
Right I'm back and I thank you all for your advice because back when I posted that first picture I didn't think there was much more I could have done but boy was I wrong. I've done my best to follow everyone's advice but I think the main one that was difficult to do was reducing the brown. I added more tan to the arch…
Hey everyone, I’ve been working as a 3D Generalist for the past 8 years, and while I’m proud of the game visuals I’ve contributed to (the audience seems to appreciate them too!), I feel it’s time to take my skills to the next level. I want to refine my abilities in lighting, color theory, and composition to elevate the…
The lighting might be better, but the post-processing is really overpowering to me right now. Before it felt like a stylized-but-natural lighting, now it feels very extreme and not nearly as pleasant to look at. Just my two cents! I'm a big fan of the colors present in the last version.